new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Oct 26

Yunjue Agent Tech Report: A Fully Reproducible, Zero-Start In-Situ Self-Evolving Agent System for Open-Ended Tasks

Conventional agent systems often struggle in open-ended environments where task distributions continuously drift and external supervision is scarce. Their reliance on static toolsets or offline training lags behind these dynamics, leaving the system's capability boundaries rigid and unknown. To address this, we propose the In-Situ Self-Evolving paradigm. This approach treats sequential task interactions as a continuous stream of experience, enabling the system to distill short-term execution feedback into long-term, reusable capabilities without access to ground-truth labels. Within this framework, we identify tool evolution as the critical pathway for capability expansion, which provides verifiable, binary feedback signals. Within this framework, we develop Yunjue Agent, a system that iteratively synthesizes, optimizes, and reuses tools to navigate emerging challenges. To optimize evolutionary efficiency, we further introduce a Parallel Batch Evolution strategy. Empirical evaluations across five diverse benchmarks under a zero-start setting demonstrate significant performance gains over proprietary baselines. Additionally, complementary warm-start evaluations confirm that the accumulated general knowledge can be seamlessly transferred to novel domains. Finally, we propose a novel metric to monitor evolution convergence, serving as a function analogous to training loss in conventional optimization. We open-source our codebase, system traces, and evolved tools to facilitate future research in resilient, self-evolving intelligence.

Skill Self-Play: Pushing the Frontier of LLM Capability with Co-Evolving Skills

LLM training is shifting from manual design and annotation to interaction-driven self-evolution. However, existing self-evolutionary methods face a fundamental dilemma between task diversity and verification reliability: environment-bound methods obtain precise feedback but confine learning to narrow domains, while open-ended self-generation broadens the task space but lacks reliable verification, allowing misleading rewards to pollute the training loop. We identify agent skills as a powerful middle ground to reconcile this tension: each skill ensures deep, verifiable execution in a specific scenario, while dynamic routing across skills maintains open-ended task variety. Leveraging this insight, we introduce Skill Self-Play (Skill-SP), a co-evolutionary framework comprising a proposer, a solver, and a dynamic skill controller. Orchestrated via a reinforcement learning loop, these components co-evolve in a continuous self-play loop: the proposer generates challenging tasks conditioned on dynamically sampled skills; the solver explores candidate solutions to push its capability boundaries; and the skill controller collects execution feedback to update and expand the skill library. This interactive co-evolution effectively bridges the gap between structured verification and open-ended exploration. Empirical evaluations on tool-use and reasoning benchmarks demonstrate that Skill-SP, serving as a robust evolution engine, consistently pushes the performance ceiling of competent backbones while catalyzing striking turnarounds for initially misaligned models. Our code is available at https://github.com/Qwen-Applications/skill-self-play.

CoMAS: Co-Evolving Multi-Agent Systems via Interaction Rewards

Self-evolution is a central research topic in enabling large language model (LLM)-based agents to continually improve their capabilities after pretraining. Recent research has witnessed a transition from reinforcement learning (RL)-free to RL-based methods. Current RL-based methods either rely on dense external reward signals or extract intrinsic reward signals from LLMs themselves. However, these approaches diverge from the self-evolution mechanisms observed in human intelligence, where individuals learn and improve through mutual discussion and collaboration. In this work, we introduce Co-Evolving Multi-Agent Systems (CoMAS), a novel framework that enables agents to improve autonomously by learning from inter-agent interactions without external supervision. CoMAS generates intrinsic rewards from rich discussion dynamics, employs an LLM-as-a-judge mechanism to formulate these rewards, and optimizes each agent's policy through RL, thereby enabling decentralized and scalable co-evolution. Experimental results demonstrate that CoMAS consistently outperforms untrained agents and achieves state-of-the-art performance across most evaluation settings. Ablation studies confirm the necessity of interaction-based reward signals and reveal promising scalability as the number and diversity of agents increase. These findings establish CoMAS as a novel and effective paradigm for self-evolution in LLM-based agents.

  • 10 authors
·
Oct 9, 2025 2

DemoEvolve: Overcoming Sparse Feedback in Agentic Harness Evolution with Demonstrations

Agent harness evolution improves frozen language-model agents by modifying the executable structures around them. We study this paradigm as a form of sample-efficient fast adaptation: instead of updating model weights, an agent can acquire task-specific competence by changing its external harness, while leaving the base model's general capabilities intact. Prior work shows that self-generated rollouts can support harness search, suggesting that agents may acquire new task competence through practice. Yet in long-horizon stochastic environments, self-practice becomes fragile: rewards are sparse, outcomes are high-variance, and failures are hard to attribute to concrete harness mechanisms. We introduce DemoEvolve, a demonstration-bootstrapped approach to harness evolution. When reward-only search is too broad and noisy, competent human trajectories serve as expert reference experience for the coding proposer, guiding harness-level diagnosis and editing. Experiments on Liar's Dice show that self-rollout evolution can work when episodes are short and failures are attributable. In contrast, Balatro exposes a harder long-horizon stochastic regime, where self-rollout evolution is misled by sparse feedback and candidate-selection noise, while tutorial-like textual knowledge alone does not yield stable improvement. Under the same limited budget, DemoEvolve produces more effective and auditable harness edits and achieves better performance. Overall, demonstrations make sparse-feedback harness evolution more diagnosable, localizable, and stable.

  • 6 authors
·
May 22

A Survey of Self-Evolving Agents: On Path to Artificial Super Intelligence

Large Language Models (LLMs) have demonstrated strong capabilities but remain fundamentally static, unable to adapt their internal parameters to novel tasks, evolving knowledge domains, or dynamic interaction contexts. As LLMs are increasingly deployed in open-ended, interactive environments, this static nature has become a critical bottleneck, necessitating agents that can adaptively reason, act, and evolve in real time. This paradigm shift -- from scaling static models to developing self-evolving agents -- has sparked growing interest in architectures and methods enabling continual learning and adaptation from data, interactions, and experiences. This survey provides the first systematic and comprehensive review of self-evolving agents, organized around three foundational dimensions -- what to evolve, when to evolve, and how to evolve. We examine evolutionary mechanisms across agent components (e.g., models, memory, tools, architecture), categorize adaptation methods by stages (e.g., intra-test-time, inter-test-time), and analyze the algorithmic and architectural designs that guide evolutionary adaptation (e.g., scalar rewards, textual feedback, single-agent and multi-agent systems). Additionally, we analyze evaluation metrics and benchmarks tailored for self-evolving agents, highlight applications in domains such as coding, education, and healthcare, and identify critical challenges and research directions in safety, scalability, and co-evolutionary dynamics. By providing a structured framework for understanding and designing self-evolving agents, this survey establishes a roadmap for advancing adaptive agentic systems in both research and real-world deployments, ultimately shedding lights to pave the way for the realization of Artificial Super Intelligence (ASI), where agents evolve autonomously, performing at or beyond human-level intelligence across a wide array of tasks.

  • 27 authors
·
Jul 28, 2025 4

SelfSearch: Reward-Free Search for Self-Improving Agents

Advances in the coding capabilities of LLM agents allow them to inspect and modify their own instructions, tools, and execution procedures. Existing approaches use this ability to search for improved agents through repeated downstream evaluation, which incurs substantial costs and ties the search to the evaluated tasks. We introduce SelfSearch, a reward-free search procedure in which agents modify themselves using records of previous self-improvement episodes. These records capture the reasoning, tool actions, and outcomes of earlier modification attempts, providing concrete experience for improving both task solving and self-modification. Without downstream reward signals during search, SelfSearch improves population-mean success over the initial agent in all six model--benchmark settings, with individual agents gaining up to 11.2 percentage points on Terminal-Bench 2.1. On SWE-bench Multilingual, an agent improves success by 5.0 percentage points while reducing execution cost by 38.5\% on tasks solved by both the initial and evolved agents. SelfSearch achieves competitive task success with evaluation-guided search baselines at lower search cost. With only \$4.03 in search cost, it produces a harness that solves 82.0\% of Terminal-Bench 2.1 tasks with DeepSeek V4 Flash under the settings of a public nine-harness comparison, matching the top-scoring harness, Codex. These results suggest that experience gained through self-modification can improve agents' downstream capabilities and efficiency.

  • 3 authors
·
Sep 29

Auto-Evolve: Enhancing Large Language Model's Performance via Self-Reasoning Framework

Recent advancements in prompt engineering strategies, such as Chain-of-Thought (CoT) and Self-Discover, have demonstrated significant potential in improving the reasoning abilities of Large Language Models (LLMs). However, these state-of-the-art (SOTA) prompting strategies rely on single or fixed set of static seed reasoning modules like "think step by step" or "break down this problem" intended to simulate human approach to problem-solving. This constraint limits the flexibility of models in tackling diverse problems effectively. In this paper, we introduce Auto-Evolve, a novel framework that enables LLMs to self-create dynamic reasoning modules and downstream action plan, resulting in significant improvements over current SOTA methods. We evaluate Auto-Evolve on the challenging BigBench-Hard (BBH) dataset with Claude 2.0, Claude 3 Sonnet, Mistral Large, and GPT 4, where it consistently outperforms the SOTA prompt strategies. Auto-Evolve outperforms CoT by up to 10.4% and on an average by 7% across these four models. Our framework introduces two innovations: a) Auto-Evolve dynamically generates reasoning modules for each task while aligning with human reasoning paradigm, thus eliminating the need for predefined templates. b) We introduce an iterative refinement component, that incrementally refines instruction guidance for LLMs and helps boost performance by average 2.8% compared to doing it in a single step.

  • 7 authors
·
Oct 8, 2024

MemoGen: Can Past Experience Improve Future Text-to-Image Generation?

Modern text-to-image models have achieved strong visual synthesis, yet remain unreliable when prompts require implicit visual constraints, relational reasoning, or external knowledge. Existing retrieval-augmented and agentic generation methods mitigate this issue by acquiring external knowledge, references, or refined prompts for the current request, yet they typically treat each generation as an isolated episode and do not systematically preserve past successes or failures for future use. In this work, we ask whether a text-to-image system can continually improve from its own generation experience without updating the underlying generator. We propose MemoGen, a training-free framework that augments existing image generators with an agentic evolution layer. For each task, MemoGen explicitly infers visual requirements, retrieves external evidence and references when necessary, translates them into executable generation constraints, evaluates the generated result, and stores task understanding, reference choices, visual feedback, successful strategies, and failure lessons as reusable experience memory. Across evolution rounds, the agent retrieves relevant experience to improve similar future generations, selectively repairing previously failed cases while preserving successful ones, thereby enabling test-time self-evolution without parameter updates. Extensive experiments on knowledge-intensive and reasoning-oriented benchmarks demonstrate the effectiveness of this paradigm: after only two evolution rounds, MemoGen built upon the open-source Qwen-Image backbone surpasses strong proprietary systems such as Nano Banana Pro and GPT-Image-1 on WISE and Mind-Bench, showing that explicit experience memory can serve as a powerful continual learning signal for reliable text-to-image generation.

  • 13 authors
·
Jun 1

Self-Evolving Recommendation System: End-To-End Autonomous Model Optimization With LLM Agents

Optimizing large-scale machine learning systems, such as recommendation models for global video platforms, requires navigating a massive hyperparameter search space and, more critically, designing sophisticated optimizers, architectures, and reward functions to capture nuanced user behaviors. Achieving substantial improvements in these areas is a non-trivial task, traditionally relying on extensive manual iterations to test new hypotheses. We propose a self-evolving system that leverages Large Language Models (LLMs), specifically those from Google's Gemini family, to autonomously generate, train, and deploy high-performing, complex model changes within an end-to-end automated workflow. The self-evolving system is comprised of an Offline Agent (Inner Loop) that performs high-throughput hypothesis generation using proxy metrics, and an Online Agent (Outer Loop) that validates candidates against delayed north star business metrics in live production. Our agents act as specialized Machine Learning Engineers (MLEs): they exhibit deep reasoning capabilities, discovering novel improvements in optimization algorithms and model architecture, and formulating innovative reward functions that target long-term user engagement. The effectiveness of this approach is demonstrated through several successful production launches at YouTube, confirming that autonomous, LLM-driven evolution can surpass traditional engineering workflows in both development velocity and model performance.

  • 5 authors
·
Feb 10

Survival is the Only Reward: Sustainable Self-Training Through Environment-Mediated Selection

Self-training systems often degenerate due to the lack of an external criterion for judging data quality, leading to reward hacking and semantic drift. This paper provides a proof-of-concept system architecture for stable self-training under sparse external feedback and bounded memory, and empirically characterises its learning dynamics and failure modes. We introduce a self-training architecture in which learning is mediated exclusively by environmental viability, rather than by reward, objective functions, or externally defined fitness criteria. Candidate behaviours are executed under real resource constraints, and only those whose environmental effects both persist and preserve the possibility of future interaction are propagated. The environment does not provide semantic feedback, dense rewards, or task-specific supervision; selection operates solely through differential survival of behaviours as world-altering events, making proxy optimisation impossible and rendering reward-hacking evolutionarily unstable. Analysis of semantic dynamics shows that improvement arises primarily through the persistence of effective and repeatable strategies under a regime of consolidation and pruning, a paradigm we refer to as negative-space learning (NSL), and that models develop meta-learning strategies (such as deliberate experimental failure in order to elicit informative error messages) without explicit instruction. This work establishes that environment-grounded selection enables sustainable open-ended self-improvement, offering a viable path toward more robust and generalisable autonomous systems without reliance on human-curated data or complex reward shaping.

  • 9 authors
·
Oct 21

SkillAdam: Stable and Efficient Skill Evolution for Agents

Agent skills provide a lightweight way to equip frozen language-model agents with domain knowledge and procedural guidance, yet obtaining high-quality skills remains costly and difficult to scale. Expert-written skills require substantial human effort. Recent skill self-evolution methods automate an iterative loop that uses execution feedback to revise skills, but their heuristic update strategies often yield unstable optimization and low iteration efficiency. We identify two challenges in realizing stable and efficient skill self-evolution. Direction Stability requires effective corrections to accumulate rather than be overwritten by iteration-local feedback. Update Adaptivity requires the scope of each revision to reflect the consistency of recent case-level improvements. We introduce SkillAdam, an Adam-inspired framework for optimizing discrete and non-differentiable skill documents. As a functional analogue of Adam's first moment, an optimization memory records identified problems and the outcomes of prior solution attempts to stabilize the update direction. As a functional analogue of Adam's second moment, a volatility-driven edit budget tracks the history-weighted variation of recent case-level improvements and adaptively controls the update magnitude. Across seven benchmarks that span short- and long-horizon tasks, SkillAdam achieves state-of-the-art performance with more stable optimization dynamics. It also obtains stronger skills with substantially fewer optimization iterations and lower cost than prior methods. Code repository: https://github.com/ruc-datalab/SkillAdam

  • 10 authors
·
Sep 7 1

AgentEvolver: Towards Efficient Self-Evolving Agent System

Autonomous agents powered by large language models (LLMs) have the potential to significantly enhance human productivity by reasoning, using tools, and executing complex tasks in diverse environments. However, current approaches to developing such agents remain costly and inefficient, as they typically require manually constructed task datasets and reinforcement learning (RL) pipelines with extensive random exploration. These limitations lead to prohibitively high data-construction costs, low exploration efficiency, and poor sample utilization. To address these challenges, we present AgentEvolver, a self-evolving agent system that leverages the semantic understanding and reasoning capabilities of LLMs to drive autonomous agent learning. AgentEvolver introduces three synergistic mechanisms: (i) self-questioning, which enables curiosity-driven task generation in novel environments, reducing dependence on handcrafted datasets; (ii) self-navigating, which improves exploration efficiency through experience reuse and hybrid policy guidance; and (iii) self-attributing, which enhances sample efficiency by assigning differentiated rewards to trajectory states and actions based on their contribution. By integrating these mechanisms into a unified framework, AgentEvolver enables scalable, cost-effective, and continual improvement of agent capabilities. Preliminary experiments indicate that AgentEvolver achieves more efficient exploration, better sample utilization, and faster adaptation compared to traditional RL-based baselines.

  • 13 authors
·
Nov 13, 2025

Rethinking Self-Evolving Agent Skills: Feedback Dynamics over Multiple Rounds

Self-evolving skill systems promise to improve agents by turning execution feedback into persistent skill updates without changing the underlying model. Yet it remains unclear when further evolution helps, how successful and failed trajectories shape revision, and whether extra test-time computation can recover the same gains. To address these questions, we present a controlled evaluation framework across five benchmarks and three models. Our primary study contains 42 feedback runs across 14 supported model-benchmark settings. Within each setting, we hold the executor and optimizer configuration, revision procedure, validation rule, and round budget fixed, while varying only the feedback shown to the optimizer: successes and failures (Normal), failures only, or successes only. Evolution is sparse: only 55 of 388 candidates establish byte-distinct validation bests. Validation-based selection chooses an evolved skill in 11 of 14 settings, nine of which improve released-test performance. All 11 selections come from feedback conditions that include failed trajectories, although the relative ranking of Normal and Fail-only varies across settings. Validation and downstream evaluations on test, robustness, and transfer sometimes favor different feedback views. A broader SearchQA analysis covering eight models shows similarly sparse, feedback-dependent dynamics. In the GPT-5.5 test-time-scaling controls, oracle Parallel Sampling comes within 0.43 points of the evolved SearchQA skill but remains 30.96 points behind on SpreadsheetBench; Sequential Refinement recovers neither gain. Overall, persistent skill self-evolution is better understood as sparse, validation-filtered search with model- and benchmark-dependent returns, rather than steady improvement from additional rounds. The implementation is available at https://github.com/HKUST-KnowComp/rethinkskill.

  • 12 authors
·
Jul 30

SkillCAT: Contrastive, Assessment-Augmented and Topology-AwareSkill Self-Evolution for LLM Agents

Skill self-evolution methods for LLM agents aim to turn execution trajectories into reusable skill documents. However, current pipelines typically derive skill patches from a single trajectory per task, merge them indiscriminately, and load the entire skill corpus during inference. These choices lead to unreliable evidence extraction, the accumulation of low-quality or even harmful skill edits, and inefficient use of context due to irrelevant or conflicting skill content. We propose SkillCAT, a framework that decomposes this process into three stages. (1) Contrastive Causal Extraction (CCE) samples multiple trajectories per task and contrasts same-task success/failure pairs to find the evidence that explains outcome differences. (2) Assessment-Augmented Evolution (AAE) replays each candidate patch on source-task clones, retains only those that do not damage task outcomes, and then merges the retained patches hierarchically. (3) Topology-Aware Task Execution (TTE) compiles the evolved skills into routable sub-skill topologies, so that inference loads only task-relevant capability nodes. We evaluate SkillCAT on widely-used agent benchmarks, including SpreadsheetBench, WikiTableQuestions, and DocVQA, and further assess cross-model and out-of-distribution generalization. Across these settings, SkillCAT improves the average score over the initial skill by up to 49.69%, demonstrating reliable and effective skill evolution.

  • 4 authors
·
Jul 28

Long Term Memory: The Foundation of AI Self-Evolution

Large language models (LLMs) like GPTs, trained on vast datasets, have demonstrated impressive capabilities in language understanding, reasoning, and planning, achieving human-level performance in various tasks. Most studies focus on enhancing these models by training on ever-larger datasets to build more powerful foundation models. While training stronger models is important, enabling models to evolve during inference is equally crucial, a process we refer to as AI self-evolution. Unlike large-scale training, self-evolution may rely on limited data or interactions. Inspired by the columnar organization of the human cerebral cortex, we hypothesize that AI models could develop cognitive abilities and build internal representations through iterative interactions with their environment. To achieve this, models need long-term memory (LTM) to store and manage processed interaction data. LTM supports self-evolution by representing diverse experiences across environments and agents. In this report, we explore AI self-evolution and its potential to enhance models during inference. We examine LTM's role in lifelong learning, allowing models to evolve based on accumulated interactions. We outline the structure of LTM and the systems needed for effective data retention and representation. We also classify approaches for building personalized models with LTM data and show how these models achieve self-evolution through interaction. Using LTM, our multi-agent framework OMNE achieved first place on the GAIA benchmark, demonstrating LTM's potential for AI self-evolution. Finally, we present a roadmap for future research, emphasizing the importance of LTM for advancing AI technology and its practical applications.

  • 14 authors
·
Oct 21, 2024 1

Aspire: Can Models Self-Evolve from Vague Goals?

Many important forms of human learning begin with a vague goal, such as "become a better physicist" or "improve at research." Learners must interpret the goal, identify capability gaps, decide how to learn, and determine whether they have actually improved. In contrast, existing work on LLM self-evolution typically begins with tasks and evaluation metrics specified by humans, reducing self-evolution to optimizing an explicit objective rather than deciding what and how to learn. We introduce ASPIRE, a benchmark for vague-goal-driven self-evolution. ASPIRE provides only a natural-language capability goal while downstream evaluation tasks remain hidden. The agent must operationalize the goal by choosing data and update methods, constructing training and validation signals, and deciding when to evaluate. ASPIRE supports both model-weight and agent-harness evolution in a unified interactive environment and evaluates the resulting systems on a hidden, expert-authored set of 520 items spanning six goals. Our experiments show that vague goals redirect search effort toward goal interpretation. Current agents routinely complete training and harness-editing loops, but weight-level gains remain sparse and unstable, and the strongest evolved harness remains below the engineered Qwen-Agent reference. Agents often train on mismatched data and trust narrow self-evaluations, so local gains fail to transfer to hidden evaluation and continued search and training can erase earlier improvements.

SELF: Language-Driven Self-Evolution for Large Language Model

Large Language Models (LLMs) have showcased remarkable versatility across diverse domains. However, the pathway toward autonomous model development, a cornerstone for achieving human-level learning and advancing autonomous AI, remains largely uncharted. We introduce an innovative approach, termed "SELF" (Self-Evolution with Language Feedback). This methodology empowers LLMs to undergo continual self-evolution. Furthermore, SELF employs language-based feedback as a versatile and comprehensive evaluative tool, pinpointing areas for response refinement and bolstering the stability of self-evolutionary training. Initiating with meta-skill learning, SELF acquires foundational meta-skills with a focus on self-feedback and self-refinement. These meta-skills are critical, guiding the model's subsequent self-evolution through a cycle of perpetual training with self-curated data, thereby enhancing its intrinsic abilities. Given unlabeled instructions, SELF equips the model with the capability to autonomously generate and interactively refine responses. This synthesized training data is subsequently filtered and utilized for iterative fine-tuning, enhancing the model's capabilities. Experimental results on representative benchmarks substantiate that SELF can progressively advance its inherent abilities without the requirement of human intervention, thereby indicating a viable pathway for autonomous model evolution. Additionally, SELF can employ online self-refinement strategy to produce responses of superior quality. In essence, the SELF framework signifies a progressive step towards autonomous LLM development, transforming the LLM from a mere passive recipient of information into an active participant in its own evolution.

  • 9 authors
·
Sep 30, 2023

Dr. Zero: Self-Evolving Search Agents without Training Data

As high-quality data becomes increasingly difficult to obtain, data-free self-evolution has emerged as a promising paradigm. This approach allows large language models (LLMs) to autonomously generate and solve complex problems, thereby improving their reasoning capabilities. However, multi-turn search agents struggle in data-free self-evolution due to the limited question diversity and the substantial compute required for multi-step reasoning and tool using. In this work, we introduce Dr. Zero, a framework enabling search agents to effectively self-evolve without any training data. In particular, we design a self-evolution feedback loop where a proposer generates diverse questions to train a solver initialized from the same base model. As the solver evolves, it incentivizes the proposer to produce increasingly difficult yet solvable tasks, thus establishing an automated curriculum to refine both agents. To enhance training efficiency, we also introduce hop-grouped relative policy optimization (HRPO). This method clusters structurally similar questions to construct group-level baselines, effectively minimizing the sampling overhead in evaluating each query's individual difficulty and solvability. Consequently, HRPO significantly reduces the compute requirements for solver training without compromising performance or stability. Extensive experiment results demonstrate that the data-free Dr. Zero matches or surpasses fully supervised search agents, proving that complex reasoning and search capabilities can emerge solely through self-evolution.

  • 8 authors
·
Jan 11 3

ModularRSI: Modular and Generalizable Recursive Harness Self-Improvement

Recent work extends recursive self-improvement (RSI) to agent harnesses for long-horizon coding and terminal tasks, enabling agents to improve execution mechanisms from experience. However, generalizable harness RSI remains challenging. First, evolving harnesses on evaluation benchmarks or their subsets makes it difficult to distinguish reusable improvements from benchmark-specific adaptation. Second, single-trajectory updates can conflate systematic harness deficiencies with instance-specific reasoning and solution details, producing modifications that transfer poorly to unseen tasks. Third, localizing recurring behavioral deficiencies within monolithic harnesses is difficult, while whole-harness optimization can entangle unrelated mechanisms and complicate attribution and validation. We propose ModularRSI, a benchmark-disjoint, contrastive, and modular framework for generalizable harness evolution. ModularRSI contrasts successful and failed trajectories for the same task and aggregates evidence across tasks to identify recurring behavioral deficiencies. It decomposes the evolvable harness into five functional modules: Agent Loop, Tool Use, Observation Management, Context Management, and Task Completion Detection. Each module evolves independently within a restricted modification scope, followed by an integration stage that combines the evolved modules into a unified harness and resolves potential conflicts. To support benchmark-disjoint evolution, we curate 2,000 executable evolution tasks from external sources that are disjoint from downstream evaluation benchmarks. Experiments on TB2.0 and SWE-Bench Verified show consistent improvements on unseen in-domain and cross-domain tasks, with the evolved harness also transferring across different foundation models.

  • 14 authors
·
Sep 13 3

Intern-Atlas: A Methodological Evolution Graph as Research Infrastructure for AI Scientists

Existing research infrastructure is fundamentally document-centric, providing citation links between papers but lacking explicit representations of methodological evolution. In particular, it does not capture the structured relationships that explain how and why research methods emerge, adapt, and build upon one another. With the rise of AI-driven research agents as a new class of consumers of scientific knowledge, this limitation becomes increasingly consequential, as such agents cannot reliably reconstruct method evolution topologies from unstructured text. We introduce Intern-Atlas, a methodological evolution graph that automatically identifies method-level entities, infers lineage relationships among methodologies, and captures the bottlenecks that drive transitions between successive innovations. Built from 1,030,314 papers spanning AI conferences, journals, and arXiv preprints, the resulting graph comprises 9,410,201 semantically typed edges, each grounded in verbatim source evidence, forming a queryable causal network of methodological development. To operationalize this structure, we further propose a self-guided temporal tree search algorithm for constructing evolution chains that trace the progression of methods over time. We evaluate the quality of the resulting graph against expert-curated ground-truth evolution chains and observe strong alignment. In addition, we demonstrate that Intern-Atlas enables downstream applications in idea evaluation and automated idea generation. We position methodological evolution graphs as a foundational data layer for the emerging automated scientific discovery.

  • 13 authors
·
Apr 29 4

Evo-Bench: Can Language Models Improve Agent Harness?

Large Language Models (LLMs) have driven rapid progress in autonomous agents, yet standard evaluations remain confined to static task solving. An emerging frontier is harness evolution---the agent's capacity to autonomously optimize its own operating harness. However, systematically benchmarking this capability remains challenging, as existing evaluations fail to isolate harness improvements from base model strength, prevent task-specific overfitting, or capture long-horizon iterative research. To address these challenges, we introduce Evo-Bench, the first benchmark designed to evaluate models' intrinsic harness-evolving capabilities across Search, Office, and General agent domains. To rigorously isolate this capability, Evo-Bench employs a novel harness-guided construction framework: it leverages auxiliary-task evolution to identify tasks genuinely sensitive to framework improvements, followed by sensitivity-aware stratified splitting to ensure robust cross-suite generalization. Extensive evaluations across nine frontier and open-weight models reveal that top models achieve massive absolute gains reaching 16.6 points, closely approaching state-of-the-art human-engineered baselines. Crucially, while autonomous evolution outpeforms artificial harness in General tasks and excels in Search tasks, it struggles in Office tasks that demand highly specific processing workflows. Furthermore, our analysis exposes critical temporal anomalies like early saturation, while demonstrating that the synthesized harnesses act as highly transferable reasoning structures, consistently boosting diverse policy models.

RUC-AIBOX RUC-AIBOX
·
Aug 9 2

Diving into Self-Evolving Training for Multimodal Reasoning

Reasoning ability is essential for Large Multimodal Models (LMMs). In the absence of multimodal chain-of-thought annotated data, self-evolving training, where the model learns from its own outputs, has emerged as an effective and scalable approach for enhancing reasoning abilities. Despite its growing usage, a comprehensive understanding of self-evolving training, particularly in the context of multimodal reasoning, remains limited. In this paper, we delve into the intricacies of self-evolving training for multimodal reasoning, pinpointing three key factors: Training Method, Reward Model, and Prompt Variation. We systematically examine each factor and explore how various configurations affect the training's effectiveness. Our analysis leads to a set of best practices for each factor, aimed at optimizing multimodal reasoning. Furthermore, we explore the Self-Evolution Dynamics during training and the impact of automatic balancing mechanisms in boosting performance. After all the investigations, we present a final recipe for self-evolving training in multimodal reasoning, encapsulating these design choices into a framework we call MSTaR (Multimodal Self-evolving Training for Reasoning), which is universally effective for models with different sizes on various benchmarks, e.g., surpassing the pre-evolved model significantly on 5 multimodal reasoning benchmarks without using additional human annotations, as demonstrated on MiniCPM-V-2.5 (8B), Phi-3.5-Vision (4B) and InternVL2 (2B). We believe this study fills a significant gap in the understanding of self-evolving training for multimodal reasoning and offers a robust framework for future research. Our policy and reward models, as well as the collected data, is released to facilitate further investigation in multimodal reasoning.

  • 6 authors
·
Dec 23, 2024 2

AgentGym: Evolving Large Language Model-based Agents across Diverse Environments

Building generalist agents that can handle diverse tasks and evolve themselves across different environments is a long-term goal in the AI community. Large language models (LLMs) are considered a promising foundation to build such agents due to their generalized capabilities. Current approaches either have LLM-based agents imitate expert-provided trajectories step-by-step, requiring human supervision, which is hard to scale and limits environmental exploration; or they let agents explore and learn in isolated environments, resulting in specialist agents with limited generalization. In this paper, we take the first step towards building generally-capable LLM-based agents with self-evolution ability. We identify a trinity of ingredients: 1) diverse environments for agent exploration and learning, 2) a trajectory set to equip agents with basic capabilities and prior knowledge, and 3) an effective and scalable evolution method. We propose AgentGym, a new framework featuring a variety of environments and tasks for broad, real-time, uni-format, and concurrent agent exploration. AgentGym also includes a database with expanded instructions, a benchmark suite, and high-quality trajectories across environments. Next, we propose a novel method, AgentEvol, to investigate the potential of agent self-evolution beyond previously seen data across tasks and environments. Experimental results show that the evolved agents can achieve results comparable to SOTA models. We release the AgentGym suite, including the platform, dataset, benchmark, checkpoints, and algorithm implementations. The AgentGym suite is available on https://github.com/WooooDyy/AgentGym.

  • 20 authors
·
Jun 6, 2024 1

PACE-Bench: Benchmarking Physics Adaptation via Code Evolution in Dynamic Environments

Self-evolving agents improve future behavior from interaction experience, yet existing evaluations typically optimize under fixed execution conditions and do not test recovery after those conditions change. To address this gap, we introduce PACE-Bench (Physics Adaptation via Code Evolution), a simulator-grounded benchmark of 144 source-to-target adaptation pairs across six physics domains. Each pair links a source environment to a mutated target environment with the same goal and interface. A code-driven design that succeeds in the source fails in the target, where agents must iteratively adapt it into a working target design using diagnostic sandbox feedback within a limited attempt budget. We compare ten self-evolving methods from four paradigms. The benchmark remains far from saturated: Reflexion + Qwen3-14B succeeds on only 35.9\% of full-benchmark pairs, while GPT-5.5 solves 66.7\% of the Statics subset under the full budget. Together, these results show that simulator-grounded reflection is more reliable than unverified self-revision, while memory anchors agents to early designs and broad tree search explores without converging. Even revealing exact physical changes does not raise the performance ceiling, pointing to mechanism redesign rather than parameter inference as the central bottleneck. Data and code are available at https://github.com/thunlp/PACE-Bench.

Evolving with Open Worlds: Towards Recursive Self-Improvement for Future Forecasting

Most contemporary artificial intelligence (AI) systems are released with frozen parameters and improve through external updates, whereas an ideal system would keep improving from its own experience, a capacity we call recursive self-improvement (RSI). Yet studying RSI requires an environment that is continuously changing, objectively verifiable, and naturally grounded, posing a fundamental challenge for agent evolution. Here we introduce DeepEvolve, a sustainable evolution agent system grounded in future event prediction, in which agents continuously interact with a dynamically evolving environment and improve by internalizing and externalizing the experience gained through these interactions. A living environment synthesizes verifiable tasks, and a recursive-evolution engine turns the reasoning trajectory behind each prediction back into capability: decoupling search from prediction adapts parameter-level evolution to the contamination-prone live environment, while distilling reusable skills lets the agent evolve from the limited live trajectories such an environment affords. On the external FutureX leaderboard, which evaluates predictions against real-world outcomes and is updated weekly, our self-improved forecaster ranked first across all systems over three consecutive weeks, achieving up to a 195% improvement in rating. On our synthesized evaluation, it ranked among the top three across four base LLMs, outperforming the strongest baseline by up to 10.7 Bradley--Terry points. More broadly, these results suggest that a system built for self-improvement is best understood as an agent that co-evolves with a genuinely living, open-ended environment, pointing to a shift in AI from training static models on fixed data toward cultivating agents that grow stronger from their own experience, with such an open world as the indispensable basis of that growth.

  • 15 authors
·
Oct 20 2

Self-Evolving Agent Harness

Harness self-evolution revises an agent's software scaffolding, including prompts, memory, workflows, and executable components, while keeping model weights fixed. We formalize a feedback-driven process in which accepted revisions persist across runs. The framework separates update targets from proposal and admission mechanisms. It distinguishes changes to interpreted state from revisions to tools and code, repository-level control logic, and plugin composition. We characterize search through evolutionary optimization and examine its reliability through continual PAC-learning. Under explicit assumptions, the analysis yields an expected generalization bound, a retention bound conditional on historical regression budgets, and a high-probability admission rule using fresh, independent validation data. We examine how persistent harness revisions affect knowledge sharing and organizational workflows, with implications for scientific reliability, physical safety, and institutional accountability. Cases from prior work illustrate model--harness co-design, distributed execution, and plugin reuse. Reliable deployment requires continual validation as task distributions and evaluators change, with independent safeguards for learning, runtime privileges, and consequential actions. We provide a comprehensive 66-page discussion of related work, theory, algorithms, evaluation, applications, and the broader impact of Harness RSI, together with continuously updated code and supplementary materials, at https://github.com/zgcagi/Harness-RSI.

zgcagi ZGCAGI
·
Oct 12 7

A Comprehensive Survey of Self-Evolving AI Agents: A New Paradigm Bridging Foundation Models and Lifelong Agentic Systems

Recent advances in large language models have sparked growing interest in AI agents capable of solving complex, real-world tasks. However, most existing agent systems rely on manually crafted configurations that remain static after deployment, limiting their ability to adapt to dynamic and evolving environments. To this end, recent research has explored agent evolution techniques that aim to automatically enhance agent systems based on interaction data and environmental feedback. This emerging direction lays the foundation for self-evolving AI agents, which bridge the static capabilities of foundation models with the continuous adaptability required by lifelong agentic systems. In this survey, we provide a comprehensive review of existing techniques for self-evolving agentic systems. Specifically, we first introduce a unified conceptual framework that abstracts the feedback loop underlying the design of self-evolving agentic systems. The framework highlights four key components: System Inputs, Agent System, Environment, and Optimisers, serving as a foundation for understanding and comparing different strategies. Based on this framework, we systematically review a wide range of self-evolving techniques that target different components of the agent system. We also investigate domain-specific evolution strategies developed for specialised fields such as biomedicine, programming, and finance, where optimisation objectives are tightly coupled with domain constraints. In addition, we provide a dedicated discussion on the evaluation, safety, and ethical considerations for self-evolving agentic systems, which are critical to ensuring their effectiveness and reliability. This survey aims to provide researchers and practitioners with a systematic understanding of self-evolving AI agents, laying the foundation for the development of more adaptive, autonomous, and lifelong agentic systems.

  • 15 authors
·
Aug 10, 2025 2

Code Is the Body: Agent-Owned Software Bodies for Recursive Evolution and Descent

Personalized AI agents are often configurable without giving users control over the artifacts that determine their future behavior. We present OurArk, an architecture for persistent personal agents centered on an agent-owned software body: an identity-bearing, inspectable, and versioned artifact under human custody. The body contains behavior-defining code, prompts, tools, skills, policies, tests, and evolution mechanisms. Memories and credentials remain private instance state, while model inference is treated as a replaceable external service. OurArk defines governed self-evolution and recursive descent over the same body. Self-evolution produces isolated candidate changes that are validated, reviewed, and merged under human control, enabling human-agent co-development of the agent's software body. Descent creates an independently versioned descendant with a distinct identity, mission, history, and fresh private-state boundary; compatible descendants can themselves source further descent. After divergence, direct-parent changes and peer skills can be inspected for selective local adaptation. We implement the architecture in the open-source Genesis creation engine and Enoch reference agent. A four-agent, three-descent linear lineage and executable regression tests demonstrate recursive creation, inherited validation contracts, isolated body changes, human-controlled review, and failed-update recovery. OurArk provides a concrete substrate for personal agents that people can possess, govern, specialize, and evolve over time.

  • 2 authors
·
Jul 29 1

Dr. Free: You Don't Need Difficulty Rewards for Self-Evolving Search Agents

A central limitation of current data-free self-evolution methods for training search agents is their reliance on difficulty-based proposer rewards. These methods reward a proposer for generating questions that challenge a co-evolving solver, using solver difficulty as a proxy for question quality. Yet difficulty alone is insufficient to distinguish questions that require cross-passage evidence from those that are answerable via simpler shortcuts. In addition, measuring difficulty demands repeated solver rollouts for every candidate question, leading to substantial computational costs. In this paper, we introduce \methodname, the first self-evolving search framework that eliminates difficulty-based proposer rewards and directly optimizes for evidence necessity relative to shortcut contexts. Dr. Free samples relational chains from a knowledge graph and pairs them with aligned passages, giving question generation an explicit multi-hop structure. A generated question receives a positive information-gain reward only when the likelihood of the target answer under the complete evidence passages exceeds the maximum likelihood under all evaluated shortcut contexts. Because this signal is computed from teacher-forced likelihoods, it removes the need for pass-rate estimation and reduces proposer training time by over 7times. Experiments on seven open-domain QA benchmarks show that Dr. Free outperforms prior data-free search agents and the supervised baseline, with large improvements on multi-hop QA benchmarks.

  • 13 authors
·
Sep 26

Evo-Harness: Context-to-Harness Skill Compilation for Self-Evolving Agents

Learning from experience is critical for developing capable, self-improving large language model (LLM) agents. Existing methods typically extract knowledge from accumulated trajectories via reflection, memory, rules, or skills. However, agents in realistic environments continuously encounter novel tasks, often offering only a one-shot opportunity to improve. These executions yield rich but highly noisy contexts, entangling broadly useful lessons with task-specific artifacts. Critically, prior works rarely validate their effectiveness on complex real-world tasks or isolate the underlying drivers of improvement. To address these gaps, we formulate online harness learning, where a frozen agent improves by continually updating a structured harness across sequential tasks. This formulation enables a systematic study of key self-improvement factors through our proposed Evo-Harness. At its core, context-to-harness skill compilation distills noisy, single-shot executions into reusable skill harnesses for cross-domain and topic-level adaptation. To demonstrate the efficacy of one-shot skill compilation, we evaluate across five realistic benchmarks (TerminalBench2, SWE-bench, CL-Bench, -bench, WebArena-Infinity). Our extensive analysis demonstrates the effectiveness of Evo-Harness and provides a principled understanding of how LLM agents can effectively learn on the fly. Our code is available at https://github.com/A-EVO-Lab/a-evolve/tree/release/evo-harness.

  • 17 authors
·
Aug 14

HarnessEvolve: Learning from Reference Trajectories for Reliable Agent Self-Evolution

Self-evolving agents advance toward autonomy by optimizing their harness---prompts, skills, tools, and execution logic---based on environmental feedback. This paradigm, however, is hampered by three challenges: credit assignment failure, where terminal success/failure feedback makes it ambiguous which step caused the error; shortcut learning, where agents memorize task-specific patterns rather than acquire generalizable capabilities; and catastrophic forgetting, where unguarded updates degrade previously acquired competence. In this paper, we introduce HarnessEvolve, a self-evolving framework that learns from reference trajectories to achieve reliable agent self-evolution. HarnessEvolve decouples the execution agent from the evolutionary pipeline, assigning execution, evaluation, optimization, and gating to independent agent modules, enabling generalizable and stable harness improvements. Specifically, HarnessEvolve overcomes credit assignment failure by generating reference trajectories (execution paths produced when given the ground-truth answers) and aligning failed executions against them to extract error signals, which are clustered to reveal systematic failure patterns. To prevent shortcut learning and catastrophic forgetting, candidate harness updates must pass two gates: a quality gate that filters data leakage and prompt bloat, and a performance gate that accepts each update if it improves on the current batch without degrading recent batches, with epoch-end validation on a held-out set selecting the best-performing accepted agent snapshot. We conduct extensive experiments on several benchmarks spanning open-domain and enterprise scenarios, using different models and agent frameworks. Results demonstrate that HarnessEvolve consistently outperforms state-of-the-art baselines across all benchmarks and settings, confirming reliability across task domains.

  • 9 authors
·
Aug 31

Co-evolution of self-replication and function in a digital primordial soup

While traditional evolutionary algorithms hard-code reproduction, self-replication can emerge spontaneously within digital ``primordial soups''. This paper investigates the co-evolution of this emergent self-replication alongside problem-solving capabilities. We initialize a population of random 32-byte Z80 assembly programs, requiring self-replication to arise purely through random assembly-level mutations and pairwise program interactions. To link these behaviors, we introduce a task-based validation step: correctly evaluating a polynomial raises a program's interaction probability above a baseline rate. Our experiments yield four primary findings. First, self-replication and mathematical problem-solving successfully co-evolve from initial randomness. Second, the pressure to compute accelerates the emergence of compact, robust reproductive architectures that preserve memory for task execution. Third, applying metabolic constraints increases the likelihood that programs evolve conditional halting, terminating early during validation while bypassing the halt during interaction to execute block-copy replication. Finally, when programs are partitioned into spatial task niches, spontaneous self-replication generates an emergent learning curriculum, utilizing simple solutions as stepping stones toward complex polynomials. Altogether, these results demonstrate an interactive feedback loop: environmental task demands actively shape the physical architecture of self-replication, while spontaneous replication alters the evolutionary trajectory of functional problem-solving.

  • 11 authors
·
Jul 10

Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems

The advent of large language models (LLMs) has catalyzed a transformative shift in artificial intelligence, paving the way for advanced intelligent agents capable of sophisticated reasoning, robust perception, and versatile action across diverse domains. As these agents increasingly drive AI research and practical applications, their design, evaluation, and continuous improvement present intricate, multifaceted challenges. This survey provides a comprehensive overview, framing intelligent agents within a modular, brain-inspired architecture that integrates principles from cognitive science, neuroscience, and computational research. We structure our exploration into four interconnected parts. First, we delve into the modular foundation of intelligent agents, systematically mapping their cognitive, perceptual, and operational modules onto analogous human brain functionalities, and elucidating core components such as memory, world modeling, reward processing, and emotion-like systems. Second, we discuss self-enhancement and adaptive evolution mechanisms, exploring how agents autonomously refine their capabilities, adapt to dynamic environments, and achieve continual learning through automated optimization paradigms, including emerging AutoML and LLM-driven optimization strategies. Third, we examine collaborative and evolutionary multi-agent systems, investigating the collective intelligence emerging from agent interactions, cooperation, and societal structures, highlighting parallels to human social dynamics. Finally, we address the critical imperative of building safe, secure, and beneficial AI systems, emphasizing intrinsic and extrinsic security threats, ethical alignment, robustness, and practical mitigation strategies necessary for trustworthy real-world deployment.

  • 47 authors
·
Mar 31, 2025 8

π-Play: Multi-Agent Self-Play via Privileged Self-Distillation without External Data

Deep search agents have emerged as a promising paradigm for addressing complex information-seeking tasks, but their training remains challenging due to sparse rewards, weak credit assignment, and limited labeled data. Self-play offers a scalable route to reduce data dependence, but conventional self-play optimizes students only through sparse outcome rewards, leading to low learning efficiency. In this work, we observe that self-play naturally produces a question construction path (QCP) during task generation, an intermediate artifact that captures the reverse solution process. This reveals a new source of privileged information: self-play can provide high-quality privileged information for the self-distillation at low cost and at scale, without relying on human feedback or curated privileged information. Leveraging this insight, we propose Privileged Information Self-Play (π-Play), a novel multi-agent self-evolution framework combining self-play and self-distillation. In π-Play, an examiner generates tasks together with QCPs, and a teacher employs QCP as privileged context to densely supervise a student via self-distillation. This design transforms sparse-reward self-play into a dense-feedback co-evolution. Extensive experiments show that data-free π-Play surpasses fully supervised search agents and improves evolutionary efficiency by 2-3times over conventional self-play. Code is available at https://github.com/zhyaoch/pi-play.

  • 10 authors
·
May 24

WEFT: Scaling Tool-Use Post-Training for General-Purpose Agents

Recent efforts to scale tool-use post-training have largely centered on the synthesis of executable environments, which constitute only one component of a broader agentic interaction system comprising the environment, task, agent harness, and evaluator. Scaling environments in isolation, however, does not guarantee commensurate gains in model performance, because reliable learning signals depend on coherent interactions among all components of the agentic interaction system. To address this problem, we introduce WEFT (Whole-system Evolution For Tool-use Post-training), which couples scalable agentic interaction system construction, execution-driven self-evolution, and stable post-training. WEFT scales agentic interaction system construction across environment breadth, task complexity, and interaction diversity. Execution-driven self-evolution iteratively uses execution traces and state evidence to attribute failures and revise the responsible components, with fresh rollouts evaluating the changes and providing evidence for subsequent evolution rounds. For stable post-training at scale, WEFT addresses both optimization and execution reliability: prefix-preserving sampling retains verified progress and atomic-turn credit assignment localizes learning signals, while MegaMCP maintains isolated, recoverable state across concurrent rollouts over shared tool services. Extensive experiments across various models and benchmarks demonstrate the effectiveness of WEFT for tool-use post-training. WEFT-8B and WEFT-14B outperform all evaluated matched-size environment-scaling baselines on BFCL V4, τ^2-Bench, and Claw-Eval. In particular, WEFT-14B improves over Agent-World-14B by 6.41, 2.23, and 12.27 percentage points. WEFT-35B-A3B further extends these gains to more challenging long-horizon workflow benchmarks, including Toolathlon-Verified and AutomationBench.

nex-agi Nex AGI
·
Sep 28 2

AgentStream: How Well Do Self-Evolving LLM Agents Perform Under Streaming Tasks?

Large language model (LLM) agents can self-evolve by continually improving from their own accumulated experience. However, existing studies predominantly adopt independent evaluation. Consequently, the behavior of self-evolving agents in realistic streaming settings, where agents adapt to diverse and complex task streams, remains poorly understood. To address this gap, we introduce AgentStream, a unified framework that evaluates self-evolving agents spanning diverse evolution components by organizing agentic benchmarks into a configurable task stream and instantiating the Isolated, Sequential, and Interleaved streaming scenarios at test time, which progressively vary the scope and domain composition of the stream. Over these scenarios, we combinatorially evaluate five representative self-evolving methods across three frontier foundation models, disentangling how model capability, method architecture, and streaming scenario jointly shape self-evolution. Our results show that self-evolution reliability varies across streaming scenarios, the benefit of self-evolution is gated by model capability and non-monotonic in model strength, and no single method dominates across models and scenarios. These findings offer concrete guidance for selecting self-evolving methods across models and streaming scenarios. Overall, we advocate that self-evolving agents should be evaluated under realistic task streams rather than isolated single-task settings.

microsoft Microsoft
·
Jul 30 2

EvolveR: Self-Evolving LLM Agents through an Experience-Driven Lifecycle

Current Large Language Model (LLM) agents show strong performance in tool use, but lack the crucial capability to systematically learn from their own experiences. While existing frameworks mainly focus on mitigating external knowledge gaps, they fail to address a more fundamental limitation: the inability to iteratively refine problem-solving strategies. In this work, we introduce EvolveR, a framework designed to enable agent to self-improve through a complete, closed-loop experience lifecycle. This lifecycle comprises two key stages: (1) Offline Self-Distillation, where the agent's interaction trajectories are synthesized into a structured repository of abstract, reusable strategic principles; (2) Online Interaction, where the agent interacts with tasks and actively retrieves distilled principles to guide its decision-making, accumulating a diverse set of behavioral trajectories. This loop employs a policy reinforcement mechanism to iteratively update the agent based on its performance. We demonstrate the effectiveness of EvolveR on complex multi-hop question-answering benchmarks, where it achieves superior performance over strong agentic baselines. Our work presents a comprehensive blueprint for agents that learn not only from external data but also from the consequences of their own actions, paving the way for more autonomous and continuously improving systems. Code is available at https://github.com/Edaizi/EvolveR.

  • 11 authors
·
Oct 17, 2025

Bootstrapping Task Spaces for Self-Improvement

Progress in many task domains emerges from repeated revisions to previous solution attempts. Training agents that can reliably self-improve over such sequences at inference-time is a natural target for reinforcement learning (RL), yet the naive approach assumes a fixed maximum iteration depth, which can be both costly and arbitrary. We present Exploratory Iteration (ExIt), a family of autocurriculum RL methods that directly exploits the recurrent structure of self-improvement tasks to train LLMs to perform multi-step self-improvement at inference-time while only training on the most informative single-step iterations. ExIt grows a task space by selectively sampling the most informative intermediate, partial histories encountered during an episode for continued iteration, treating these starting points as new self-iteration task instances to train a self-improvement policy. ExIt can further pair with explicit exploration mechanisms to sustain greater task diversity. Across several domains, encompassing competition math, multi-turn tool-use, and machine learning engineering, we demonstrate that ExIt strategies, starting from either a single or many task instances, can produce policies exhibiting strong inference-time self-improvement on held-out task instances, and the ability to iterate towards higher performance over a step budget extending beyond the average iteration depth encountered during training.

  • 3 authors
·
Sep 4, 2025 2

EmbodiSkill: Skill-Aware Reflection for Self-Evolving Embodied Agents

Embodied agents can benefit from skills that guide object search, action execution, and state changes across diverse environments. Since embodied environments vary across layouts, object states, and other execution factors, these skills must self-evolve from trajectories generated during task execution. However, existing skill self-evolution methods are mainly developed in digital environments and often convert trajectories into coarse skill updates. Directly applying this paradigm to embodied settings is problematic, because a failed task execution may reflect not only incorrect skill content, but also an execution lapse in which the agent fails to follow valid guidance. We propose EmbodiSkill, a training-free framework for embodied skill self-evolution through skill-aware reflection and targeted revision. EmbodiSkill interprets each trajectory with respect to the current skill, uses skill-changing evidence to update the skill body, and uses execution-lapse evidence to preserve and emphasize valid guidance. Experiments on ALFWorld and EmbodiedBench show that EmbodiSkill consistently improves embodied task success. On ALFWorld, EmbodiSkill enables a frozen Qwen3.5-27B executor to reach 93.28% task success, outperforming GPT-5.2 used as a direct agent without skills by 31.58%. These results show that skill-aware self-evolution helps embodied agents accumulate reusable procedural knowledge from their own trajectories.

  • 15 authors
·
Jul 10

MOSS: Self-Evolution through Source-Level Rewriting in Autonomous Agent Systems

Autonomous agentic systems are largely static after deployment: they do not learn from user interactions, and recurring failures persist until the next human-driven update ships a fix. Self-evolving agents have emerged in response, but all confine evolution to text-mutable artifacts -- skill files, prompt configurations, memory schemas, workflow graphs -- and leave the agent harness untouched. Since routing, hook ordering, state invariants, and dispatch live in code rather than in any text artifact, an entire class of structural failure is physically unreachable from the text layer. We argue that source-level adaptation is a fundamentally more general medium: it is Turing-complete, a strict superset of every text-mutable scope, takes effect deterministically rather than through base-model compliance, and does not erode under long-context drift. We present MOSS, a system that performs self-rewriting at the source level on production agentic substrates. Each evolution is anchored to an automatically curated batch of production-failure evidence and proceeds through a deterministic multi-stage pipeline; code modification is delegated to a pluggable external coding-agent CLI while MOSS retains stage ordering and verdicts. Candidates are verified by replaying the batch against the candidate image in ephemeral trial workers, then promoted via user-consent-gated, in-place container swap with health-probe-gated rollback. On OpenClaw, MOSS lifts a four-task mean grader score from 0.25 to 0.61 in a single cycle without human intervention.

  • 7 authors
·
May 20

SE-Bench: Benchmarking Self-Evolution with Knowledge Internalization

True self-evolution requires agents to act as lifelong learners that internalize novel experiences to solve future problems. However, rigorously measuring this foundational capability is hindered by two obstacles: the entanglement of prior knowledge, where ``new'' knowledge may appear in pre-training data, and the entanglement of reasoning complexity, where failures may stem from problem difficulty rather than an inability to recall learned knowledge. We introduce SE-Bench, a diagnostic environment that obfuscates the NumPy library and its API doc into a pseudo-novel package with randomized identifiers. Agents are trained to internalize this package and evaluated on simple coding tasks without access to documentation, yielding a clean setting where tasks are trivial with the new API doc but impossible for base models without it. Our investigation reveals three insights: (1) the Open-Book Paradox, where training with reference documentation inhibits retention, requiring "Closed-Book Training" to force knowledge compression into weights; (2) the RL Gap, where standard RL fails to internalize new knowledge completely due to PPO clipping and negative gradients; and (3) the viability of Self-Play for internalization, proving models can learn from self-generated, noisy tasks when coupled with SFT, but not RL. Overall, SE-Bench establishes a rigorous diagnostic platform for self-evolution with knowledge internalization. Our code and dataset can be found at https://github.com/thunlp/SE-Bench.

  • 6 authors
·
Feb 4 2

Knowledge-Graph Paths as Intermediate Supervision for Self-Evolving Search Agents

Self-evolving search agents reduce reliance on human-written training questions by generating and solving their own search tasks. We build on Search Self-Play (SSP), a representative Proposer and Solver framework in which questions are generated and answered via multi-step search and reasoning. In practice, however, SSP faces two bottlenecks: the Proposer constructs questions from isolated answer entities without relational context, yielding many invalid or unverifiable questions in early self-play training, while the Solver receives only a binary outcome reward that discards useful signal from partially on-track search trajectories. We address both bottlenecks by reusing knowledge-graph paths as construction-derived intermediate supervision for both question construction and reward shaping. First, we ground question construction in LLM-guided knowledge-graph subgraphs, providing relational context for the Proposer. Second, we observe that constructing and solving a multi-hop question can involve overlapping intermediate entities: the factual bridges used to formulate the question may provide approximate waypoints for answering it. Exploiting this overlap, we introduce Waypoint Coverage Reward (WCR), which grants graded partial credit to incorrect Solver trajectories according to their coverage of entities on the construction path, while preserving full reward for correct answers. Across seven QA benchmarks and nine model configurations, our approach improves the average score over standard SSP in all configurations, including notable gains on multi-hop QA tasks. These results suggest that knowledge-graph paths can be reused as lightweight intermediate supervision, providing both relational guidance and process feedback without additional task-specific human annotations or manually labeled process steps.

  • 6 authors
·
May 6

Agent0: Unleashing Self-Evolving Agents from Zero Data via Tool-Integrated Reasoning

Large Language Model (LLM) Agents, often trained with Reinforcement Learning (RL), are constrained by a dependency on human-curated data, limiting scalability and tethering AI to human knowledge. Existing self-evolution frameworks offer an alternative but are typically restricted by the model's inherent capabilities and single-round interactions, hindering the development of complex curricula involving tool use or dynamic reasoning. We introduce Agent0, a fully autonomous framework that evolves high-performing agents without external data through multi-step co-evolution and seamless tool integration. Agent0 establishes a symbiotic competition between two agents initialized from the same base LLM: a curriculum agent that proposes increasingly challenging frontier tasks, and an executor agent that learns to solve them. We integrate external tools to enhance the executor's problem-solving capacity; this improvement, in turn, pressures the curriculum agent to construct more complex, tool-aware tasks. Through this iterative process, Agent0 establishes a self-reinforcing cycle that continuously produces high-quality curricula. Empirically, Agent0 substantially boosts reasoning capabilities, improving the Qwen3-8B-Base model by 18% on mathematical reasoning and 24% on general reasoning benchmarks. Code is available at https://github.com/aiming-lab/Agent0.

A Matter of TASTE: Improving Coverage and Difficulty of Agent Benchmarks

As agent capabilities advance, existing benchmarks, such as τ^2-Bench, are becoming increasingly saturated. Yet constructing new benchmark tasks remains complex, costly, and labor-intensive. Moreover, the standard approach, in which scenarios are first written in natural language and then mapped to tool sequences, captures only a narrow subset of the tool-use patterns agents exercise. In this paper, we address these problems by reversing the task construction process. We propose TASTE: Task Synthesis from Tool Sequence Evolution, an automatic method that generates challenging tasks with broader tool-use coverage. TASTE utilizes an Adaptive Contrastive n-gram model trained on LLM-judged validity signals. This enables sampling valid tool sequences that cover a vast range of tool combinations. TASTE then selects representative sequences from the pool via clustering, instantiates them into complete benchmark tasks, and refines them through iterative difficulty evolution. Using TASTE, we construct τ^c-Bench, a challenging extension of the three domains of τ^2-Bench. We evaluate 11 agent/user LLM pairs and find that models nearly saturating τ^2-Bench suffer severe performance drops on our tasks (e.g., Gemini-3-Flash falls from 0.82!-!0.94 to 0.28!-!0.61). Beyond increasing difficulty, our generated tasks more than double the number of unique tool combinations agents must execute. Our results suggest high scores on existing benchmarks often reflect saturation rather than robust task-solving ability. By automating the generation of difficult, high-coverage benchmarks, TASTE enables continuous, scalable evaluation of future agents.

SkillOS: Learning Skill Curation for Self-Evolving Agents

LLM-based agents are increasingly deployed to handle streaming tasks, yet they often remain one-off problem solvers that fail to learn from past interactions. Reusable skills distilled from experience provide a natural substrate for self-evolution, where high-quality skill curation serves as the key bottleneck. Existing approaches either rely on manual skill curation, prescribe heuristic skill operations, or train for short-horizon skill operations. However, they still struggle to learn complex long-term curation policies from indirect and delayed feedback. To tackle this challenge, we propose SkillOS, an experience-driven RL training recipe for learning skill curation in self-evolving agents. SkillOS pairs a frozen agent executor that retrieves and applies skills with a trainable skill curator that updates an external SkillRepo from accumulated experience. To provide learning signals for curation, we design composite rewards and train on grouped task streams based on skill-relevant task dependencies, where earlier trajectories update the SkillRepo, and later related tasks evaluate these updates. Across multi-turn agentic tasks and single-turn reasoning tasks, SkillOS consistently outperforms memory-free and strong memory-based baselines in both effectiveness and efficiency, with the learned skill curator generalizing across different executor backbones and task domains. Further analyses show that the learned curator produces more targeted skill use, while the skills in SkillRepo evolve into more richly structured Markdown files that encode higher-level meta-skills over time.

  • 16 authors
·
May 6 3

Self-evolving LLM agents with in-distribution Optimization

Large Language Models (LLMs) have recently emerged as powerful controllers for interactive agents in complex environments, yet training them to perform reliable long-horizon decision making remains a fundamental challenge. A key difficulty lies in credit assignment: agents often receive delayed rewards only at the end of episodes. In this paper, we propose Q-Evolve, a self-evolving framework for LLM agents that unifies automatic process-reward labeling and policy learning within a principled in-distribution reinforcement learning paradigm. In each evolving iteration, our method learns an in-distribution critic from a hybrid off-policy dataset that combines expert demonstrations with agent-generated trajectories, stabilizing Bellman backups in sparse-reward settings via a weighted Implicit Q-Learning objective. The learned value function is then used to derive step-wise process rewards through advantage estimation, enabling dense and reliable supervision without environment backtracking or human annotation. Leveraging these signals, we perform behavior-proximal policy optimization that evolves the agent over the data used for process reward labeling, allowing iterative self-improvement without exacerbating distribution shift. We evaluate our method on AlfWorld, WebShop, and ScienceWorld, showing Q-Evolve outperforms strong baselines in sample efficiency, robustness, and overall task performance. Our results demonstrate that stable agent self-evolution is achievable through the co-evolution of process-level supervision and policy, both grounded within a shared in-distribution learning loop.

  • 4 authors
·
Jun 4

Questioning the Questions: Sustaining Self-Evolution in Reasoning Models

Self-evolving reasoning models learn from their own generated questions, yet repeated self-training can lead to performance collapse. In this paper, we investigate why performance deteriorates over successive rounds and how to sustain self-evolution. Our analysis identifies two recurring quality problems in self-generated questions: invalid questions and repeated variants of the same mathematical questions. First, invalid questions become more prevalent across rounds, and answer-consistency filtering further increases their proportion in training data. Second, existing question diversity controls based on lexical similarity can miss mathematically equivalent questions expressed in different ways, which leads to question diversity collapse in later training rounds. Building on these findings, we introduce R-Quest, which uses question validity and novelty feedback to guide self-evolution. We first train the solver to recognize and reject invalid questions, then use its judgments to guide questioner rewards and filter solver training data. To avoid question repetition, we use a frozen base model to compare sampled question pairs and provide novelty feedback. Empirically, our method consistently achieves the highest average performance on 12 benchmarks in mathematical reasoning, general-domain reasoning, and code generation across two model families. Additionally, R-Quest maintains stable performance gains over ten rounds of self-evolution, peaking in the final round and outperforming R-Zero by 17.32 points.

SEIF: Self-Evolving Reinforcement Learning for Instruction Following

Instruction following is a fundamental capability of large language models (LLMs), yet continuously improving this capability remains challenging. Existing methods typically rely either on costly external supervision from humans or strong teacher models, or on self-play training with static-difficulty instructions that cannot evolve as the model's capabilities improve. To address these limitations, we propose SEIF (Self-Evolving Reinforcement Learning for Instruction Following), a self-evolving framework for enhancing the instruction-following ability of LLMs. SEIF forms a closed self-evolution loop that improves the model's instruction-following ability, where instruction difficulty evolution and model capability evolution reinforce each other. SEIF consists of four roles: an Instructor that generates increasingly challenging instructions, a Filter that removes conflicting or invalid instructions to ensure data quality, a Follower that learns to follow evolved instructions, and a Judger that provides reward signals for reinforcement learning. The Instructor and Follower are alternately trained and co-evolve throughout the process. Experiments across multiple model scales and architectures show that SEIF consistently improves instruction-following performance, suggesting strong generality. Further analyses reveal the sources of improvement and identify an effective training strategy for self-evolution on open-ended tasks: sufficient early-stage training to build a solid foundation, followed by moderate late-stage training to mitigate overfitting and achieve better final performance. The code and data are publicly available at https://github.com/Rainier-rq1/SEIF.

Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills

Robot learning is splitting into two bets: policies that bake competence into frozen weights (vision-language-action, or VLA, models), and agents that write and refine their own executable skills as code. This survey organises the field around that axis of weights versus skills. Its central analytical contribution is a deep-dive that arranges code-as-policy methods by their degree of self-improvement, from zero-shot program synthesis, through closed-loop self-repair and persistent skill memory, to the sparsely populated cell in which execution feedback, skill memory, and evolutionary search combine into one open-ended loop; only a few very recent systems (for example ASPIRE, ENPIRE, and RoboClaw) occupy that cell. We map the complementary "skills" pole, from unsupervised reinforcement-learning skill discovery to large-language-model skill libraries, and show that the word "skill" is used in at least five distinct senses, of which only the code sense self-improves without gradient updates. We then connect the taxonomy to the emerging skill economy: commercial robot-skill marketplaces now distribute one-tap skills across robots but ship only static playback, which surfaces open problems of adaptation, cross-embodiment portability, provenance, safety verification, composition, and standardisation. This is a deliberately focused survey. Rather than cataloguing the field exhaustively, it examines 77 representative systems across six technique families through one taxonomy and a set of contrast tables, and it supplies operational definitions of the self-improvement mechanisms together with a statement of what each family cannot do.

  • 6 authors
·
Aug 2 2

Self-Play Meets Skill Evolution: Self-Evolving Search Agents that Pose, Solve, and Remember

Self-play agents can generate training problems without questions from target benchmarks, but their curricula lack persistent state: failures affect gradients yet do not explicitly shape future practice. External skill memories preserve procedural experience but are typically learned from fixed task distributions. We introduce SESA (Self-Evolving Skill-Augmented Agent), which makes procedural memory an evolving state of tool-augmented search self-play. A challenger poses problems, while a separately parameterized solver alone retrieves skills. Informative failures are distilled into reusable skills and written back to memory. The updated memory changes solver behavior and success, which changes the challenger's reward and the distribution of future problems; the resulting frontier produces new failures that rewrite memory. This bidirectional loop makes task generation and skill memory co-evolve. Because retrieved skills shape on-policy training trajectories, their benefits can enter the model parameters as well as remain in the external bank, enabling memory-free deployment and optional inference-time retrieval. Across seven open-domain and multi-hop question-answering benchmarks, SESA improves average accuracy over SSP by 1.2--3.2 points across multiple backbones and surpasses the skill-augmented SkillRL baseline by 0.9 points under a unified evaluation protocol. On Qwen3 models, SESA-Off retains 1.8--2.2 points of improvement over SSP, while the final skill bank adds a further 0.5--1.0 points. These results show that evolving skill memory is not merely an inference-time plug-in: it changes policy learning and the future training distribution while retaining value as optional external memory. Our code is available at https://github.com/Zenghuang-Fu/SESA-Self-Evolving-Search-Agents.

  • 9 authors
·
Jul 30

ForkPilot: Self-Evolving Policy for Retrospective Search in Long-Horizon Agents

Interactive language-model agents increasingly solve complex tasks through long-horizon, multi-call reasoning, where errors in beliefs or actions can compound across tool interactions. Retrospective search can recover from such failures but is prone to misallocation. Delayed outcomes obscure the contribution of intermediate search decisions, leading to Attribution Complexity, while evolving execution evidence leads to Adaptation Complexity, where previously learned estimates become stale. To address these challenges, we first introduce Search Value Dynamics (SVD), which characterizes the evolving trade-off between the gain and cost of retrospective search. Building on SVD, we propose ForkPilot, a self-evolving two-stage policy-learning framework. In the first stage, ForkPilot learns a search-value policy offline from completed trajectories through automatically constructed outcome comparisons. In the second stage, it makes search decisions based on current observations and then self-evolves by incorporating newly completed trajectories into subsequent policy updates. We evaluate ForkPilot across 6 diverse benchmarks and 7 widely used LLM backbone families, including four open-source families, GPT-5.6 Sol, and Opus 4.8 in a production agentic system, against 9 competitive baselines, including a real-world harness deployment used by hundreds of thousands of paid users. ForkPilot achieves comparable state-of-the-art performance while reducing token usage by up to 59.2%, demonstrating its efficacy.

  • 9 authors
·
Oct 3

EVE: Verifiable Self-Evolution of MLLMs via Executable Visual Transformations

Self-evolution of multimodal large language models (MLLMs) remains a critical challenge: pseudo-label-based methods suffer from progressive quality degradation as model predictions drift, while template-based methods are confined to a static set of transformations that cannot adapt in difficulty or diversity. We contend that robust, continuous self-improvement requires not only deterministic external feedback independent of the model's internal certainty, but also a mechanism to perpetually diversify the training distribution. To this end, we introduce EVE (Executable Visual transformation-based self-Evolution), a novel framework that entirely bypasses pseudo-labels by harnessing executable visual transformations continuously enriched in both variety and complexity. EVE adopts a Challenger-Solver dual-policy architecture. The Challenger maintains and progressively expands a queue of visual transformation code examples, from which it synthesizes novel Python scripts to perform dynamic visual transformations. Executing these scripts yields VQA problems with absolute, execution-verified ground-truth answers, eliminating any reliance on model-generated supervision. A multi-dimensional reward system integrating semantic diversity and dynamic difficulty calibration steers the Challenger to enrich its code example queue while posing progressively more challenging tasks, preventing mode collapse and fostering reciprocal co-evolution between the two policies. Extensive experiments demonstrate that EVE consistently surpasses existing self-evolution methods, establishing a robust and scalable paradigm for verifiable MLLM self-evolution. The code is available at https://github.com/0001Henry/EVE .

  • 5 authors
·
Apr 19

False Frontiers: Diagnosing and Mitigating Co-Cheating in Self-Evolving Search Agents

Self-evolving search agents build their own training curricula by jointly optimizing a proposer that generates questions and a solver that answers them. This closed loop introduces a failure mode we call co-cheating: the proposer and solver increasingly agree on shared errors, so internal reward improves without a matching gain in external correctness. A post-hoc audit against source evidence shows co-cheating growing more severe over successive rounds of self-evolution, with pseudo-label correctness stagnating or declining even as the in-loop training signal improves. The most direct mitigation is to verify proposals before training: we introduce multi-sample verification (MSV), which queries the same model three times with the source and three times without it to decide task admission and replace unreliable pseudo-labels. MSV partially reduces false agreement but leaves substantial residual co-cheating and costs six extra labeler generations per candidate. These limitations motivate CrossFit, our main method: it partitions the proposer's source documents into groups A and B; questions generated from A are scored by an auxiliary solver trained only on B, and vice versa. The cross-fitted agreement determines proposer reward, so a same-source pseudo-label cannot be reproduced through the feedback solver, while the original solver's update rule is unchanged. Rerunning the loop with Qwen3.5-4B and Qwen3.5-9B, MSV reduces false-agreement mass from 6.1% to 5.7% and from 8.8% to 7.2%, whereas CrossFit reduces it to 3.0% and 3.7%. Replaying identical proposals with source-excluded feedback further reduces false agreement to 0.4% and 0.1%, isolating feedback ancestry from curriculum changes. Across seven downstream search benchmarks, CrossFit improves average performance over standard coupled self-evolution by 8.8 and 8.4 points and over Search-R1 by 8.7 and 7.8 points at 4B and 9B.

EVOHARNESSBENCH: Can Your Agents Keep Pace with an Evolving Harness?

Modern LLM-based agents operate through a harness of tools, reusable skills, and specialist agents that shapes what they observe and what they can do. In practice, this harness continually evolves as new capabilities are added. We introduce EVOHARNESSBENCH, a benchmark for evaluating agents under controlled harness evolution across three axes (tools, skills, and agents). Unlike existing continual-learning benchmarks for agents, which typically place non-stationarity (i.e., what changes over time) in the task stream while keeping the harness fixed, EVOHARNESSBENCH places non-stationarity in the externally supplied harness itself. It contains 17 multi-stage harness streams constructed deterministically from verifier-based benchmarks, comprising 802 tasks, 520 tools, 42 skills, and 62 agents. We evaluate two complementary settings corresponding to the central challenges of harness evolution: deployment evaluation, which isolates retention of previously accessible competence as the harness expands, and self-evolving adaptation evaluation, which tests whether accumulated experience remains useful as new capabilities are introduced. Our results reveal three persistent gaps. First, harness expansion alone can degrade performance on previously solved tasks, producing harness-induced forgetting. Second, gains from self-evolving adaptation remain inconsistent across stages of harness evolution, capability axes, and environments. Third, retention and adaptation can pull in different directions: preserving earlier competence does not necessarily improve adaptation to newly introduced capabilities, and vice versa. These results establish harness evolution as a distinct challenge for building agents that can keep pace with an evolving harness while preserving previously effective behavior.

EXG: Self-Evolving Agents with Experience Graphs

Large language model (LLM)-based agents have demonstrated strong capabilities in complex reasoning and problem solving through multi-step interactions, yet most deployed agents remain behaviorally static, with knowledge acquired during execution rarely translating into systematic improvement over time. In response, a growing line of work on self-evolving agents explores how agents can improve through experience during deployment, but most existing approaches either rely on ad hoc reflection limited to single-task correction or adopt unstructured memory that accumulates fragmented experience with delayed usability. To address this limitation, we introduce EXG, an experience graph framework for self-evolving agents that explicitly organizes accumulated successes and failures into a structured, relational representation. EXG is the first experience graph designed for self-evolving agents, supporting both online, real-time graph growth during execution for immediate cross-task experience reuse, and offline reuse of a consolidated experience graph as an external memory module. This design also enables EXG to serve as a plug-and-play component for existing self-evolving agents, organizing prior experience into a unified experience graph and improving both solution quality and resource efficiency as deployment progresses. Extensive experiments across code generation and reasoning benchmarks show that EXG attains more favorable performance-efficiency trade-offs than reflection- and memory-based baselines in both online and offline evaluations. Our results suggest that structuring experience as a graph provides a principled foundation for scalable and transferable self-evolving agent behavior.

  • 6 authors
·
May 17

Evolving Agent Interfaces

Computer-use agents are limited by the interfaces humans give them. An agent may type a spreadsheet cell by cell when a single line of code would do, or print all two thousand lines of a file through a shell to find one function. Both the interfaces and the knowledge of when to use each are built by hand, which cannot keep pace with new applications, workflows, and models. We argue that interface design should itself be an agent capability. We introduce Agent S4, an autonomous computer-use scientist that builds Evolving Agent Interfaces from task experience. A meta-agent examines task agents' trajectories on synthetic training tasks, without success labels, and constructs and revises interfaces and usage knowledge in a repository. Population-based evolution then selects which repositories to develop further by their performance on validation tasks the meta-agent never sees, favoring changes that generalize beyond the seen tasks. On OSWorld V2, Agent S4, with Qwen3.8-27B and the evolved repository of interfaces, sets a new state of the art in open-source computer-use agents, reaching 21.3% binary score, 3.8 times the same model with fixed interfaces. This is above both GPT-5.5 (13.0%) and Claude Opus 4.8 (20.6%), at about 4.3% and 1.5% of their respective costs. On ScienceBoard, the evolved interfaces improve the success rate from 41.4% to 58.6% with the same model. These results suggest that useful interfaces can be evolved from experience, making autonomous interface design a source of improvement complementary to advances in models and harnesses. We open-source our code at https://github.com/simular-ai/agent-s.

  • 8 authors
·
Oct 19 2

The Red Queen Gödel Machine: Co-Evolving Agents and Their Evaluators

Self-improving agents are state-of-the-art (SOTA) on agentic coding benchmarks and have recently been extended to general domains. However, their search methods generally assume a stationary evaluation criterion: a fixed verifier, benchmark, or labeled dataset that remains valid as the agent improves. This ignores a central feature of evolution: species adapt as their environments change with them. We aim to bring the same principle to recursive self-improvement, making evaluation part of the improvement loop and opening search to evolving evaluators, adversarial objectives, and dynamic utilities that may surpass static benchmarks. We introduce the Red Queen Godel Machine (RQGM), an evolutionary framework for recursive self-improvement under non-stationary utilities. The RQGM makes this possible through controlled utility evolution: search is organized into epochs with a fixed within-epoch evaluation criterion, while the utility can be updated at epoch boundaries, so self-improvement guarantees hold per epoch as the objective evolves across them. We begin by showing that even on verifiable coding tasks, the RQGM improves test pass rate over the prior SOTA by adding a complementary agent-as-a-judge code-review signal. This signal is cheaper and the RQGM uses 1.35x-1.72x fewer tokens. We then turn to scientific paper writing and reviewing, and Olympiad-level proof writing and grading, where the RQGM improves performance over prior self-improving agents: co-evolved writers reach 1.78x-1.86x higher acceptance rates under a diverse agent-as-a-judge panel, while co-evolved graders reach 9% higher ground-truth accuracy. In paper reviewing, the strongest baseline reviewer over-accepts AI-generated papers at up to 1.91x the human rate. The RQGM corrects this by introducing an adversarial objective that discovers reviewers equally stringent on AI and human work.

  • 13 authors
·
Jun 28

Temporal Self-Rewarding Language Models: Decoupling Chosen-Rejected via Past-Future

Self-Rewarding Language Models propose an architecture in which the Large Language Models(LLMs) both generates responses and evaluates its own outputs via LLM-as-a-Judge prompting, dynamically improving its generative capabilities through iterative Direct Preference Optimization (DPO). However, our analysis reveals a critical limitation in existing Self-Rewarding paradigms: the synchronized improvement of chosen and rejected responses progressively narrows the representational difference between contrasting samples, undermining effective preference learning. We propose Temporal Self-Rewarding Language Models that strategically coordinate past, present, and future model generations to sustain learning signals. Our dual-phase framework introduces: (1) Anchored Rejection - fixing rejected responses using the past initial model's outputs and (2) Future-Guided Chosen - dynamically curating chosen samples using next-generation model predictions. Extensive experiments across three model families (Llama, Qwen, Mistral) and different model sizes (Llama3B/8B/70B) demonstrate significant improvements when trained with our method compared to Self-Rewarding using same computation resources. For example, Llama3.1-8B reaches a 29.44 win rate on AlpacaEval 2.0 with our method, outperforming the Self-Rewarding baseline (19.69) by 9.75. Notably, our method also demonstrates superior out-of-distribution generalization across mathematical reasoning (GSM8K), knowledge-based QA (ARC, TruthfulQA), and code generation (HumanEval) tasks, even though we do not specifically collect such training data.

  • 12 authors
·
Aug 8, 2025 2

Task-CoEvolve: Efficient Harness Optimization via Adaptive Validation Task Selection

We present a novel approach to efficient LLM harness optimization through adaptive validation task selection. Harness optimization iteratively rewrites the harness code based on validation performance, enabling substantial performance gains without updating the underlying model weights. Existing approaches, however, evaluate a fixed validation set in full at every iteration, incurring substantial evaluation costs even on tasks that become less discriminative as the harness evolves. We propose Task-CoEvolve, which co-evolves the validation tasks with the harness by addressing two challenges: selecting informative tasks and estimating full-set performance from partial evaluations. Task-CoEvolve builds on the observation that tasks on which candidate harnesses disagree are more informative for distinguishing among them than tasks that are consistently solved or failed. It uses variance-weighted sampling based on past outcomes to focus evaluation on tasks near the capability frontier, with the sampling distribution adapting as the harness evolves. It then estimates full-set scores from the sampled tasks by accounting for their sampling probabilities, enabling consistent comparisons across iterations despite evaluating different subsets. Experiments on online text classification and Terminal-Bench 2.1 show that Task-CoEvolve consistently outperforms subset-based baselines and matches the final performance of full-set search while reducing the number of evaluations during optimization by 80%. Code will be released at https://github.com/Agent4Science-UTokyo/Task-CoEvolve.

AutoAgent: Evolving Cognition and Elastic Memory Orchestration for Adaptive Agents

Autonomous agent frameworks still struggle to reconcile long-term experiential learning with real-time, context-sensitive decision-making. In practice, this gap appears as static cognition, rigid workflow dependence, and inefficient context usage, which jointly limit adaptability in open-ended and non-stationary environments. To address these limitations, we present AutoAgent, a self-evolving multi-agent framework built on three tightly coupled components: evolving cognition, on-the-fly contextual decision-making, and elastic memory orchestration. At the core of AutoAgent, each agent maintains structured prompt-level cognition over tools, self-capabilities, peer expertise, and task knowledge. During execution, this cognition is combined with live task context to select actions from a unified space that includes tool calls, LLM-based generation, and inter-agent requests. To support efficient long-horizon reasoning, an Elastic Memory Orchestrator dynamically organizes interaction history by preserving raw records, compressing redundant trajectories, and constructing reusable episodic abstractions, thereby reducing token overhead while retaining decision-critical evidence. These components are integrated through a closed-loop cognitive evolution process that aligns intended actions with observed outcomes to continuously update cognition and expand reusable skills, without external retraining. Empirical results across retrieval-augmented reasoning, tool-augmented agent benchmarks, and embodied task environments show that AutoAgent consistently improves task success, tool-use efficiency, and collaborative robustness over static and memory-augmented baselines. Overall, AutoAgent provides a unified and practical foundation for adaptive autonomous agents that must learn from experience while making reliable context-aware decisions in dynamic environments.

  • 5 authors
·
Mar 10

Ecdysis: Efficient and Effective Training of Runtime Harnesses for LLM Agents

Self-evolving runtime harnesses can substantially improve the capabilities of large language model (LLM) agents and provide a promising paradigm for optimizing agent execution. Existing failure-driven approaches often treat observed agent failures as direct evidence for harness modification. A key challenge in failure-driven harness evolution is that observed failures can reflect either limitations of the underlying model or systematic deficiencies of the harness. Directly optimizing against individual failures can therefore induce model-specific accommodation and impair generalization across tasks and models. We study whether failure evidence accumulated across task instances can provide a more reliable signal for harness training. Our key insight is that failures recurring across distinct tasks provide stronger inductive evidence for systematic harness deficiencies than isolated failures. Based on this insight, we propose Ecdysis, which aggregates failure evidence across task instances before promoting recurring failure patterns into persistent harness evolution, biasing evolution toward repairs that are more likely to generalize beyond individual model behaviors. Ecdysis further employs collaborative failure analysis to refine modification specifications, trading additional evolution-time reasoning for improved modification quality. Across multiple LLMs and benchmarks, Ecdysis improves the reasoning accuracy of evolved harnesses by 18.56% over existing harness evolution while achieving up to 1.84x faster harness training. Ecdysis also enables more data-efficient training. Fine-grained analysis shows that Ecdysis reduces model-specific accommodation during evolution, while the resulting harnesses exhibit stronger cross-LLM generalization and lower inference-time token consumption.

  • 14 authors
·
Sep 19

EvolveMem:Self-Evolving Memory Architecture via AutoResearch for LLM Agents

Long-term memory is essential for LLM agents that operate across multiple sessions, yet existing memory systems treat retrieval infrastructure as fixed: stored content evolves while scoring functions, fusion strategies, and answer-generation policies remain frozen at deployment. We argue that truly adaptive memory requires co-evolution at two levels: the stored knowledge and the retrieval mechanism that queries it. We present EvolveMem, a self-evolving memory architecture that exposes its full retrieval configuration as a structured action space optimized by an LLM-powered diagnosis module. In each evolution round, the module reads per-question failure logs, identifies root causes, and proposes targeted configuration adjustments; a guarded meta-analyzer applies them with automatic revert-on-regression and explore-on-stagnation safeguards. This closed-loop self-evolution realizes an AutoResearch process: the system autonomously conducts iterative research cycles on its own architecture, replacing manual configuration tuning. Starting from a minimal baseline, the process converges autonomously, discovering effective retrieval strategies including entirely new configuration dimensions not present in the original action space. On LoCoMo, EvolveMem outperforms the strongest baseline by 25.7% relative and achieves a 78.0% relative improvement over the minimal baseline. On MemBench, EvolveMem exceeds the strongest baseline by 18.9% relative. Evolved configurations transfer across benchmarks with positive rather than catastrophic transfer, indicating that the self-evolution process captures universal retrieval principles rather than benchmark-specific heuristics. Code is available at https://github.com/aiming-lab/SimpleMem.

  • 7 authors
·
May 12 2

PILOT in the Loop: Live Self-Improvement for Long-Horizon Agents

Long-horizon agent runs generate experience that can improve both the current run and future work. Most self-improvement methods process this experience only after execution ends, so they cannot redirect the active run or immediately apply and validate lessons learned from it. We argue that self-improvement should instead be live, using emerging experience both to redirect the active run and to update the persistent harness. Existing agent architectures do not fully support this goal. Single-agent self-correction combines task execution and trajectory assessment within one context, while subagent delegation separates execution but typically cannot redirect an active subagent. We present PILOT, a supervisor-worker harness for live self-improvement through two coupled mechanisms: (1) live steering lets a separate supervisor redirect or abort the active worker during execution; and (2) live self-evolution distils procedures and failure modes revealed during execution into reusable skills and memory. Across two frozen backbones and three benchmarks, PILOT ranks first in five of six configurations. On Terminal-Bench 2.0, PILOT outperforms counterpart harnesses by up to 9.8 percentage points. In the self-improvement setting, PILOT gains 14.6 points with GLM-5.1 and 12.4 points with Kimi-K2.6. Mean output tokens fall by 42.9% and 47.4%, while successful evaluations per million output tokens rise by 110.3% and 134.0%, respectively.

StudyBench: Can Self-Evolution Squeeze Textbooks for Olympiad Capability?

Humans need to study only a handful of well-written textbooks to master a discipline and attempt its hardest problems. We argue that an ideal self-evolution method should share the same property, that is autonomously learning from raw training material for transferable problem-solving capability. However, we still lack a direct measurement for it. We introduce StudyBench, a controlled physics benchmark that directly measures how efficiently a self-evolution method converts training material into capability. We organise the test set into an Application Set, consisting of difficult textbook problems and evaluating absorption ability, and a Transfer Set, consisting of olympiad-level problems and evaluating transfer ability. Benchmarking representative self-evolution methods across three base models, we find that improvements on the Application Set rarely translate to the harder Transfer Set. A guidance ablation exposes a Guidance Gap: even the strongest method closes only a small fraction of what the same material unlocks when supplied as in-context guidance. Besides, every method hits a Compute Plateau, saturating well before exhausting its compute budget. The remaining gap is therefore a method problem rather than a data or compute problem. By offering a clean and controlled benchmark, StudyBench turns self-evolution progress from an open-ended pursuit into a measurable target for future research. Our code is released at https://github.com/thunlp/StudyBench.

Mem^2Evolve: Towards Self-Evolving Agents via Co-Evolutionary Capability Expansion and Experience Distillation

While large language model--powered agents can self-evolve by accumulating experience or by dynamically creating new assets (i.e., tools or expert agents), existing frameworks typically treat these two evolutionary processes in isolation. This separation overlooks their intrinsic interdependence: the former is inherently bounded by a manually predefined static toolset, while the latter generates new assets from scratch without experiential guidance, leading to limited capability growth and unstable evolution. To address this limitation, we introduce a novel paradigm of co-evolutionary Capability Expansion and Experience Distillation. Guided by this paradigm, we propose the Mem^{textbf{2}Evolve}, which integrates two core components: Experience Memory and Asset Memory. Specifically, Mem^{2}Evolve leverages accumulated experience to guide the dynamic creation of assets, thereby expanding the agent's capability space while simultaneously acquiring new experience to achieve co-evolution. Extensive experiments across 6 task categories and 8 benchmarks demonstrate that Mem^{2}Evolve achieves improvement of 18.53\% over standard LLMs, 11.80\% over agents evolving solely through experience, and 6.46\% over those evolving solely through asset creation, establishing it as a substantially more effective and stable self-evolving agent framework. Code is available at: https://buaa-irip-llm.github.io/Mem2Evolve.

  • 10 authors
·
Apr 12

From VLM Planners to Robotic Agents: Self-Evolving Harnesses for History-Dependent Manipulation

Vision-language-action (VLA) models achieve strong performance across embodied manipulation tasks by unifying visual understanding, language conditioning, and action generation. However, long-horizon tasks can involve non-Markovian dependencies: successful decisions may require retaining task progress and past interaction outcomes, while partial observability and execution errors compound over time. Existing work has begun to address these challenges by augmenting foundation-model policies with memory and by introducing hierarchical architectures that separate high-level planning from low-level execution. We organize the high-level VLM as a robotic agent through an editable harness to maintain task context and improve planning through execution experience. We instantiate this approach as SERA (Self-Evolving Robotic Agent), with a fixed VLA executor providing low-level control. The harness maintains and updates task context using observations and execution feedback to guide subsequent planning. Self-evolution uses environment rollouts to propose and evaluate harness revisions, with the selected configuration fixed before held-out testing. On RoboMME, SERA achieves 51.38% overall success with autonomous selection, compared with 44.38% without self-evolution. Our exploration suggests that agentic planning is a promising direction for history-dependent robotic manipulation.

  • 12 authors
·
Oct 20 1

PACE: Two-Timescale Self-Evolution for Small Language Model Agents

Deploying language-model agents in production often requires substantial compute and human effort to tune prompts, parsers, validators, and other components of the agent pipeline. Self-evolution offers a promising alternative, but most existing frameworks assume access to frontier models that can reliably diagnose failures, propose revisions, and judge their own updates. We study whether frozen small language models (SLMs) can serve as effective self-evolving agents under resource constraints. We propose PACE (Prompt And Control Logic Evolution), a two-timescale framework that coordinates low-risk prompt refinement with higher-risk control-logic updates. PACE evolves prompts under fixed control logic until prompt-level gains saturate, then considers constrained control-logic updates that are accepted through held-out validation. Across three frozen SLM backbones ranging from 4B to 14B parameters and four controlled benchmarks, PACE achieves the best performance on all 12 backbone--benchmark combinations, improving over vanilla SLM agents by up to +9.2% relative improvement and over the stronger single-mode evolution baseline by up to +5.4% relative improvement. A tau-bench case study further shows that PACE improves multi-turn tool-use success over vanilla and prompt-only evolution. These results suggest that reliable SLM agent self-evolution is possible without updating model weights or relying on frontier-model teachers, and that the key benefit is not any single final solver pattern but autonomous, validated discovery of task-appropriate inference strategies.

  • 7 authors
·
May 20

Self-Evolving Coding Agents

Large language models are increasingly embedded in software engineering workflows as coding agents that can inspect repositories, invoke tools, execute tests, debug failures, and generate patches. Yet most existing agents remain largely static after deployment, even though software development is a dynamic, feedback-rich process in which repositories evolve, dependencies change, tests fail, and repair attempts leave reusable experience. This tension has motivated a growing body of work on self-evolving coding agents, where the agent improves its future behavior by updating its framework, memory, skills, tools, models, or collaboration structures from prior coding interactions. In this survey, we provide a systematic synthesis of this emerging area. We first define self-evolving coding agents and distinguish them from conventional coding agents and general self-evolving agents. We then develop an object-centered taxonomy that characterizes what evolves in these systems, and complement it with two orthogonal perspectives: when evolution occurs and what software-specific evidence drives it. Across the literature, we find that executable feedback, repository-level context, and coding trajectories give software engineering a distinctive role as a natural domain for agent self-evolution, but also introduce new challenges in feedback reliability, benchmark overfitting, safety, maintainability, cost, and generalization. By organizing existing work around these dimensions, this survey aims to clarify the conceptual boundaries of self-evolving coding agents and provide a foundation for designing more adaptive, reliable, and software-aware agentic systems. The papers we collect can be found at https://github.com/zhouhao1024/Awesome-Self-Evolving-Coding-Agents.

Unsupervised Tool Evolution for Coding Agents in Data-Lake Analytics

Coding agents can answer analytical questions over a data lake by discovering, cleaning, and joining the relevant data. However, they discard this work after each question and redo it from scratch for the next one. Tool evolution, which automatically builds and refines reusable tools across tasks, is a natural fit for this repetition. Since a ground-truth label for a data-lake question requires an expert to solve it first, we consider the unsupervised setting. We propose TEAL (Tool Evolution for Analytics over data Lakes), which evolves a library of tools and usage skills for a given Worker agent without labels. Two agents propose tools from complementary evidence, an Explorer from the data lake itself and a Critic from Worker trajectories. A proposed change is kept only if the Worker adopts the tool on a rerun without extra steps and any changed answer is supported by trajectory evidence. We also introduce TEAL-Q, which generates synthetic questions for tool evolution when real ones are unavailable. We evaluate on KramaBench and LakeQA with four Worker LLMs under step budgets, which cap the number of steps the Worker may take per question. With a tight budget of 10 or 15 steps, TEAL improves every Worker on both benchmarks, lifting Sonnet-5 at 15 steps by 9.3 points on KramaBench and 21.7 points on LakeQA. A tighter budget also yields better feedback for evolution. For example, Sonnet-5's LakeQA library evolved at 20 steps and deployed unchanged at 30 steps scores 68.3, above both the baseline (59.6) and a library evolved directly at 30 steps (64.2). Additionally, a library evolved on synthetic questions performs comparably to one evolved on real questions. These results show that useful tools can be evolved without labels, and hopefully inspire future work on what to evolve and how to obtain feedback in unsupervised agent evolution.

google Google
·
Oct 18 2

When Non-Adversarial Noise Hurts Learning: Benchmarking Skill Self-Evolution in Agents

Large language model agents increasingly improve by distilling experience into reusable skills, but errors in that experience can persist in learned rules and affect later tasks. Existing evaluations largely examine clean learning or perturbations encountered after skills are frozen, leaving robustness during self-evolution insufficiently understood. We introduce RSE-Bench, to our knowledge the first benchmark for evaluating skill self-evolution under ordinary, non-adversarial noise. It spans four domains and six benchmarks, with controlled perturbations to instructions, environmental evidence, execution records, and outcome--record pairings that preserve the underlying tasks and native scoring rules. The protocol separates noise during learning from input-side noise at evaluation, testing frozen skill stores on held-out tasks. We also introduce RSEClaw, a method-agnostic framework supporting consistent noise injection and process diagnostics of actual exposure and skill updates. Across three methods and two backbones, noisy learning retains only 25.5%--42.1% of the aggregate gain achieved by clean self-evolution, depending on the noise type. Perturbations confined to execution records and outcome--record pairings cause average losses comparable to input-side noise, despite leaving the original executions and evaluations intact. Diagnostics further identify differences in candidate skill text that coexist with small changes in mean held-out performance.

  • 22 authors
·
Oct 13

EvoLattice: Persistent Internal-Population Evolution through Multi-Alternative Quality-Diversity Graph Representations for LLM-Guided Program Discovery

Large language models (LLMs) are increasingly used to evolve programs and multi-agent systems, yet most existing approaches rely on overwrite-based mutations that maintain only a single candidate at a time. Such methods discard useful variants, suffer from destructive edits, and explore a brittle search space prone to structural failure. We introduce EvoLattice, a framework that represents an entire population of candidate programs or agent behaviors within a single directed acyclic graph. Each node stores multiple persistent alternatives, and every valid path through the graph defines a distinct executable candidate, yielding a large combinatorial search space without duplicating structure. EvoLattice enables fine-grained alternative-level evaluation by scoring each alternative across all paths in which it appears, producing statistics that reveal how local design choices affect global performance. These statistics provide a dense, data-driven feedback signal for LLM-guided mutation, recombination, and pruning, while preserving successful components. Structural correctness is guaranteed by a deterministic self-repair mechanism that enforces acyclicity and dependency consistency independently of the LLM. EvoLattice naturally extends to agent evolution by interpreting alternatives as prompt fragments or sub-agent behaviors. Across program synthesis (proxy and optimizer meta-learning), EvoLattice yields more stable evolution, greater expressivity, and stronger improvement trajectories than prior LLM-guided methods. The resulting dynamics resemble quality-diversity optimization, emerging implicitly from EvoLattice's internal multi-alternative representation rather than an explicit external archive.

  • 1 authors
·
Dec 16, 2025

Harness Updating Is Not Harness Benefit: Disentangling Evolution Capabilities in Self-Evolving LLM Agents

LLM agents are increasingly deployed as systems built around editable external harnesses, including prompts, skills, memories and tools, that shape task execution without changing model parameters. Harness self-evolution adapts such agents by updating these harnesses from execution evidence. Yet it remains unclear whether a model's base capability in task-solving predicts its capabilities in harness self-evolution: which models produce useful harness updates, and which actually benefit from them? We analyze two harness self-evolution capabilities: (i) harness-updating, the capability to produce useful persistent harness updates from execution evidence; (ii) harness-benefit, the capability to benefit from updated harnesses during task solving. Our analysis reveals two findings. First, harness-updating is flat in base capability: models from different capability tiers produce harness updates that lead to surprisingly similar gains; even Qwen3.5-9B's updates yield gains comparable to those of Claude Opus~4.6. Second, harness-benefit is non-monotonic in base capability: weak-tier models benefit little from updated harnesses, mid-tier models benefit most, and strong-tier models benefit less than mid-tier. We trace low gains at the weak tier to two failure modes: weak-tier models may fail to activate relevant harness artifacts, or activate them but fail to follow them faithfully. These findings suggest investing capability budget in the task-solving agent rather than the evolver, and targeting harness invocation and long-horizon instruction following in agent training. Our source code is publicly available at https://github.com/A-EVO-Lab/a-evolve/tree/release/harness-evolution.

  • 17 authors
·
May 27 2

EvoGen-Harness: Learning Where and How to Evolve Image-Generation Harnesses

Modern text-to-image (T2I) systems can be improved without modifying generator parameters by adapting the external system around frozen generators. However, existing approaches typically optimize a predefined dimension, such as prompts, routing, or workflows, restricting the space in which generation failures can be corrected. Allowing multiple generator-external responsibilities to evolve provides a broader adaptation space, but introduces a new challenge: visual feedback reveals what failed, but not where persistent evolution should occur or how this space should be explored efficiently. We introduce EvoGen-Harness, a generator-agnostic framework for multi-responsibility image-generation harness evolution, together with Trace (Trajectory-Relative Attribution and Coordinated Evolution). Trace aggregates evidence across stochastic executions, uses failure attribution as a search prior to focus candidate updates, and progressively re-attributes residual failures to coordinate evolution across responsibilities, while No-Patch and held-out validation prevent unnecessary or harmful updates. Across GenEval2, T2I-CompBench++, and WISE, EvoGen-Harness improves over the strongest evaluated baselines by +0.2633, +0.0720, and +0.0752, respectively, while achieving 87.9-91.4% attribution recall, 94.8% No-Patch accuracy, and only 1.9% regression. These results demonstrate that attribution-guided multi-responsibility evolution can substantially enhance frozen T2I systems beyond single-dimension adaptation.

  • 4 authors
·
Sep 29

C2-Evo: Co-Evolving Multimodal Data and Model for Self-Improving Reasoning

Recent advances in multimodal large language models (MLLMs) have shown impressive reasoning capabilities. However, further enhancing existing MLLMs necessitates high-quality vision-language datasets with carefully curated task complexities, which are both costly and challenging to scale. Although recent self-improving models that iteratively refine themselves offer a feasible solution, they still suffer from two core challenges: (i) most existing methods augment visual or textual data separately, resulting in discrepancies in data complexity (e.g., over-simplified diagrams paired with redundant textual descriptions); and (ii) the evolution of data and models is also separated, leading to scenarios where models are exposed to tasks with mismatched difficulty levels. To address these issues, we propose C2-Evo, an automatic, closed-loop self-improving framework that jointly evolves both training data and model capabilities. Specifically, given a base dataset and a base model, C2-Evo enhances them by a cross-modal data evolution loop and a data-model evolution loop. The former loop expands the base dataset by generating complex multimodal problems that combine structured textual sub-problems with iteratively specified geometric diagrams, while the latter loop adaptively selects the generated problems based on the performance of the base model, to conduct supervised fine-tuning and reinforcement learning alternately. Consequently, our method continuously refines its model and training data, and consistently obtains considerable performance gains across multiple mathematical reasoning benchmarks. Our code, models, and datasets will be released.

  • 12 authors
·
Jul 22, 2025

InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation

We study test-time evolution for humanoid loco-manipulation: solving tasks that a controller was never trained for by repurposing its existing skills, improving from its own attempts, and retaining what it learns, without retraining. Our key insight is that a broad controller already holds much of the competence a new task needs, and that this competence becomes accessible through an interface between planning and control that is expressive enough to specify contact-rich, multi-stage interactions, yet executable and measurable enough that execution feedback can guide planning from experience. InterEvolve realizes this interface with two components. First, we develop an object-aware forward-backward (FB) behavioral foundation model, whose object residuals on a frozen body prior turn a new reward about the body or objects into loco-manipulation behavior at test time. Second, we specify tasks as reward programs: staged rewards with completion conditions and tunable constants. A large language model (LLM) agent revises the program structure in context, drawing on execution feedback and a skill library of verified programs, while a numerical optimizer tunes its constants. With every candidate verified across parallel simulation scenarios, the program explores new ways to induce, repurpose, and compose the controller's existing motor competence for the task at hand, and thus improves over iterations. Experiments show that human-designed rewards leave much of the FB model's loco-manipulation competence untapped, whereas the programs InterEvolve evolves release it, sometimes through novel strategies. It further produces behaviors for diverse tasks, complex scenes, and long-horizon compositions in simulation, and evolved skills run autonomously on a physical Unitree G1 from egocentric onboard perception.

Discovering Temporally-Aware Reinforcement Learning Algorithms

Recent advancements in meta-learning have enabled the automatic discovery of novel reinforcement learning algorithms parameterized by surrogate objective functions. To improve upon manually designed algorithms, the parameterization of this learned objective function must be expressive enough to represent novel principles of learning (instead of merely recovering already established ones) while still generalizing to a wide range of settings outside of its meta-training distribution. However, existing methods focus on discovering objective functions that, like many widely used objective functions in reinforcement learning, do not take into account the total number of steps allowed for training, or "training horizon". In contrast, humans use a plethora of different learning objectives across the course of acquiring a new ability. For instance, students may alter their studying techniques based on the proximity to exam deadlines and their self-assessed capabilities. This paper contends that ignoring the optimization time horizon significantly restricts the expressive potential of discovered learning algorithms. We propose a simple augmentation to two existing objective discovery approaches that allows the discovered algorithm to dynamically update its objective function throughout the agent's training procedure, resulting in expressive schedules and increased generalization across different training horizons. In the process, we find that commonly used meta-gradient approaches fail to discover such adaptive objective functions while evolution strategies discover highly dynamic learning rules. We demonstrate the effectiveness of our approach on a wide range of tasks and analyze the resulting learned algorithms, which we find effectively balance exploration and exploitation by modifying the structure of their learning rules throughout the agent's lifetime.

  • 6 authors
·
Feb 8, 2024

SE-GoS: Self-Evolving Graph-of-Skills for Skill Library at Scale

Modern LLM agents increasingly rely on reusable skills, yet as skill libraries scale to thousands of entries, effective retrieval becomes a bottleneck. Graph-of-Skills (GoS) addresses this challenge by exploiting dependency-aware graph structure for scalable skill retrieval, while SkillDAG further demonstrates that skill graphs can accumulate execution-backed structure online. However, these approaches leave open whether historical execution traces can be systematically distilled into a better retrieval graph that generalizes to unseen tasks. We present Self-Evolving Graph-of-Skills (SE-GoS), a training-free framework that evolves an existing GoS graph from execution traces while preserving the original retrieval pipeline. SE-GoS performs three complementary updates: topology evolution that discovers and prunes skill relationships from execution evidence, edge-weight evolution that reinforces retrieval-relevant relationships based on historical effectiveness, and description evolution that optimizes retrieval-facing skill descriptions using execution feedback. Across three LLMs on SkillsBench, SE-GoS consistently improves task reward while reducing input tokens relative to full skill loading, with gains varying across model families. In a representative setting, one evolution round improves reward from 52.4\% to 59.4\% while reducing input tokens by approximately one-third relative to full skill loading, and the resulting graph transfers to a disjoint held-out split with a 5.4-point improvement over the static GoS baseline. These results show that skill graphs can be improved from execution experience without model training, changes to the retrieval algorithm, or modifications to skill content, turning a static retrieval graph into an evolving retrieval infrastructure.

  • 5 authors
·
Sep 7

From Interaction Traces to Persistent Skills: Online Evolution for Computer-Use Agents

Computer-use agents can execute increasingly complex tasks in graphical interfaces, but their interaction experience is typically transient: procedural knowledge acquired from one rollout is not systematically retained, refined, and reused in later tasks. Existing skill libraries provide external procedural knowledge, yet their incremental value over the same agent operating without skills, as well as their longitudinal dynamics under repeated interaction, remain insufficiently characterized. We present an online skill-evolution framework that converts interaction trajectories and evaluator feedback into a persistent, versioned library of reusable procedures. Each iteration executes against a frozen library snapshot, and evidence-guided skill updates become available in subsequent iterations without changing model parameters. We compare the full evolving-library system with a configuration-matched empty-library control across four OSWorld application domains under the same fixed action-generation and GUI-grounding stack, task sets, and iteration horizons. Following a five-iteration empty-library warm-up, Full attains a higher post-warm-up mean evaluator score in all four observed domain runs, with mean differences ranging from 5.7 to 18.6 percentage points and domain-dependent temporal stability. In GIMP, provenance-aware analysis reveals retrieval across task-of-origin boundaries and revision churn, where repeated accepted edits fail to recover the originating task. These findings characterize evolving skill libraries as auditable, shared procedural memory that can improve a fixed computer-use stack, while showing that their benefits are conditional and repeated revision does not guarantee recovery. Code is released at https://github.com/LongtaoHu/Skill-Evo4GUI.

  • 3 authors
·
Sep 3